File Details
tsrts-1.14-1.0-Build-117.jar
- R
- Sep 25, 2020
- 1.24 MB
- 128
- 1.14.4
- Forge
File Name
tsrts-1.14-1.0-Build-117.jar
Supported Versions
- 1.14.4
Curse Maven Snippet
In this update:
Added:
- Buildings
- The Marketplace!
- Siege Workshop
New Units:
- Crossbowmen
- Longbowmen
- Sappers
General :
- Options in game lobby. -> control weather, set speed buff
Changes:
- Players now start with 3 watch towers for defense.
- various cost adjustments and balancing.
- Added selection counts to gui overlay.
Bugfixes!:
- See full change log below.
Full change log:
#117 (Sep 21, 2020 8:22:29 PM)
- launch configs (commit: c68cf33) — TechStack / githubweb
- settting lower limint to quantity received when buying items to 5. Closes #276 (commit: a5b0241) — TechStack / githubweb
#116 (Apr 29, 2020 8:06:06 PM)
- fixes #251 select all units of one type now correctly handles knights and advanced knights (commit: c5b4f70) — TechStack / githubweb
#115 (Apr 29, 2020 7:47:01 AM)
- fixes #129 Walls placed next to other buildings should no longer add to the buildings health > needs lots of testing (commit: 90bd139) — TechStack / githubweb
- likely fixes #272 unit highlight not showing for units owned by other teammates (commit: 2900fe4) — TechStack / githubweb
- fixes #273 Mounted units will now have the proper selection/sepctrial color (commit: 8388433) — TechStack / githubweb
#114 (Apr 26, 2020 3:23:03 PM)
- Bugfix wood market issue (commit: e5eb61c) — TechStack / githubweb
#113 (Apr 26, 2020 3:02:23 PM)
- Market screen and buttons (commit: b692499) — TechStack / githubweb
- market is functioning now and buyable (commit: 801b1f7) — TechStack / githubweb
#112 (Apr 25, 2020 5:12:32 PM)
- revert watch tower cost but start players with 3 watch towers (commit: 90f5188) — TechStack / githubweb
#111 (Apr 25, 2020 3:45:22 PM)
- resarch work (commit: ec05b02) — TechStack / githubweb
- adjusting research settings (commit: 7b1d630) — TechStack / githubweb
#110 (Apr 20, 2020 8:51:41 PM)
- placeholder market building test (commit: 2e3202e) — TechStack / githubweb
- updating market structure fiels to incldue the control block and destoryed state (commit: 7115a20) — TechStack / githubweb
- fix unit stat logging (commit: af6ef0a) — TechStack / githubweb
#109 (Apr 15, 2020 7:56:11 PM)
- Work on Lobby option screen (commit: bcb62f9) — TechStack / githubweb
- Game optin Logic and networking added (commit: 9311b50) — TechStack / githubweb
#108 (Feb 8, 2020 9:20:28 AM)
- send crossbowmen cost to client (commit: 0b5e783) — TechStack / githubweb
- crossbow research costs wasn't sent properly to the client (commit: 62e0c7d) — TechStack / githubweb
#107 (Feb 8, 2020 8:27:13 AM)
- WIp crossbowmen (commit: e251d14) — TechStack / githubweb
- added cross bow texture to buttons image (commit: b58d00c) — TechStack / githubweb
- Re-writting unit lookups, attribute system etc to use the enum for one central place to go for updates/additions (commit: ff2bfe8) — TechStack / githubweb
- research was not checked properly. it was always looking for amror (commit: 6853ec6) — TechStack / githubweb
- Bug where it would buy 2 longbowmen for each click (commit: 0484ab0) — TechStack / githubweb
- tweak to make the costs display code dynamic . no need to setup each page separately (commit: e109b69) — TechStack / githubweb
- giving crossbowman armor and a crossbow (commit: 99a9bc1) — TechStack / githubweb
- changed to full leather armor for the crossbowman (commit: c393ad0) — TechStack / githubweb
- crossbowman animations , lang update, research costs etc (commit: 32b390e) — TechStack / githubweb
- fix static leg rendering (commit: 75d3dca) — TechStack / githubweb
- config changes (commit: d3c7cd4) — TechStack / githubweb
- Boosting the Damage of the crossbowman. Got to get them numbers up! (commit: a7ef326) — TechStack / githubweb
#106 (Jan 25, 2020 9:21:51 PM)
- tweak to ranged units speed (commit: 01006f7) — TechStack / githubweb
#105 (Jan 25, 2020 9:32:55 AM)
- added localiztion this completes sappers and closes #40 (commit: 4909a0f) — TechStack / githubweb
- Tweaking the rendering of selection counts with a marker if its changed for perforamnce reasons (commit: 576c152) — TechStack / githubweb
- started work on the longbowmen still WIP (commit: af16c57) — TechStack / githubweb
- LongBowman and item setup (commit: 9c97d46) — TechStack / githubweb
- longbowmen get their own textures (commit: fe291cd) — TechStack / githubweb
- longbowmen can be researched purcahsed and trained now. (commit: 3141bff) — TechStack / githubweb
#104 (Jan 21, 2020 7:51:41 PM)
- adding selection counts to the overlay (commit: a784643) — TechStack / githubweb
- siege workshop work & sappers (commit: 168075f) — TechStack / githubweb
- Sappers (commit: 2701e1c) — TechStack / githubweb

