Gauges, Switches & Modules

An unofficial NeoForge port of the classic RsGauges mod. Adds stylish analog/digital gauges, switches, and sensors for redstone monitoring. And new Blocks/Items

File Details

[1.21.1] rsgauges ported v1.2.0.jar

  • R
  • Jun 1, 2026
  • 6.56 MB
  • 381
  • 1.21.1
  • NeoForge

File Name

[1.21.1] rsgauges ported v1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rsgauges-1529530:8180566"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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v1.2.0

  • Feature: Added Transport Terminal for cross-world teleportation, including energy (FE) support if configured.
  • Feature: Added Transport Chip item, which can be linked to coordinates and renamed dynamically via the Terminal GUI.
  • Feature: Added custom 3D model with pixel-perfect hitboxes and an immersive, lore-friendly GUI for the Transport Terminal.
  • Feature: Added survival-friendly crafting recipes for the Transport Terminal and Transport Chip.
  • Code: Massive internal cleanup, resolving hundreds of compiler warnings (Nullability, Deprecations) for a pristine codebase.
  • Misc: Reorganized the Creative Tab layout to keep new transport items neatly sorted at the end.

Fixes (Issue #1)

  • Bugfix: All items and blocks now have proper crafting recipes.
  • Bugfix: Fixed an issue where blocks would not drop themselves when mined with a pickaxe.
  • Bugfix: Fixed interaction with mini-buttons on complex blocks (Day Timer Clock, Local Light Sensor, Entity Detectors, etc.) so they cycle configurations and play click sounds correctly.
  • Bugfix: Fixed redstone torch configuration (wrenching) not working correctly on blocks.
  • Bugfix: Fixed GUI and overlay text formatting issues (colors and symbols) when configuring switches.
  • Bugfix: Fixed Day Timer Clock overlay text displaying the output power twice.