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RPG Tweaks

Loot sacks, dimension locking, sleep rules, XP penalties, and more — RPG-Tweaks gives server owners the tools to build a richer, more challenging Minecraft experience

File Details

rpg_tweaks-5.0.1.jar

  • R
  • Mar 22, 2026
  • 190.93 KB
  • 13
  • 1.21.8+7
  • NeoForge

File Name

rpg_tweaks-5.0.1.jar

Supported Versions

  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rpg-tweaks-1476807:7792572"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

RPG-Tweaks — 5.0.1 Changelog

✨ New Features

Chat Blocking

  • Added global chat toggle: all players can be silenced at once via command or config.
  • Added per-player chat blocking: individual players can be blocked or allowed.
  • New commands: /rpg_tweaks chat on/off and /rpg_tweaks chat block/allow <player>.

Death XP Loss

  • Players now lose a configurable percentage of their total XP on death.
  • The XP that is lost is spawned as orbs at the death location, allowing recovery.

Death Respawn Near Death Location

  • On death, players now respawn at a random location near where they died instead of at their bed or world spawn (Overworld only).
  • Minimum and maximum respawn distance from the death point are independently configurable.

Mob XP on Kill

  • Mobs can now award a configurable amount of XP when killed.
  • Configured per mob alongside the existing loot sack settings in the same config entry.
  • Optional Looting bonus: XP multiplier applied per Looting enchantment level.

Loot Sack Conditional Drops

  • Each loot sack tier per mob now supports advanced conditions that restrict when it can drop:
    • Required dimension — only drops in a specific dimension.
    • Required biome — only drops in a specific biome.
    • Night only — only drops during the night.
    • Moon phases — only drops during one or more specific moon phases.
    • Minimum distance from player — only drops if the mob was killed at or beyond a set distance.
    • Surface / Cave only — restrict drops to above or below the surface level.

FTB Quests Integration (1.21.1 only)

  • New optional integration with FTB Quests (auto-detected, no configuration required to enable).
  • Quest-gated dimension access: Assign a Reward ID to a blocked dimension so that players who claim that reward automatically gain personal access to it, while others remain blocked.
  • Quest-gated loot sack tiers: Configure a Quest ID requirement for Epic and/or Legendary sacks so that only players who have completed that quest can receive them.
  • Skill rewards on quest completion: Configure a Reward ID to automatically increase a player's Reskillable skill levels when that reward is claimed. Requires Reskillable Reimagined.

Reskillable Reimagined — attackskills command

  • New command: /rpg_tweaks attackskills add/remove/info <skill> <level> ... <entity> — manages entries in attack_skill_locks.json.

Reskillable Reimagined — Custom Skills support

  • Skill validation in commands now dynamically reads custom_skills.json so any custom skill created by the user is accepted.
  • Skill-up Toast Notifications now fire and display correctly for custom skills, showing the displayName defined in their config.
  • The skill level tracker now polls custom skills alongside vanilla skills.

🔧 Bug Fixes and Improvements

  • Fixed the info subcommand not being available for skills and craftskills commands now include an info subcommand to query existing requirements for an item.
  • Loot sack resolution migrated to use native NeoForge server-side loot table registries, replacing the previous classpath-based resolver.