File Details
rpg_tweaks-3.0.1.jar
- R
- Mar 3, 2026
- 107.83 KB
- 16
- 1.21.8+7
- NeoForge
File Name
rpg_tweaks-3.0.1.jar
Supported Versions
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
Curse Maven Snippet
🚀 Features
Advancement XP Blocking
- Configurable custom XP reward per advancement
- Optional debug logs
Award Custom XP When Mining Mineral Blocks
- Award experience orbs (points) when mining ores.
- IDs or tags can be configured for each additional block. By default, tags are configured for vanilla minerals.
- Experience is calculated between a minimum and maximum value, awarding the amount randomly.
- Optional debug logs.
Player Mechanics
- Exhaustion Rate: Multiplier for hunger exhaustion gained from actions (1.0 = vanilla).
- Natural Regen Rate: Multiplier for HP regeneration from food (1.0 = vanilla).
- Durability Multiplier: Controls tool and armor wear.
-1= no durability loss,0= vanilla,>0= damage multiplier. - Max Storable XP: Cap on total experience a player can accumulate (0 = unlimited).
- PvP Toggle: Enable or disable player-vs-player damage via config or command.
Sleep Mechanics
- Sleep From Night: Minimum in-game night before players are allowed to sleep (0 = always).
- Sleep Heal: Restore a configurable percentage of max HP after sleeping (0 = disabled).
- Sleep Hunger Loss: Reduce food level after sleeping by a set number of points, with a configurable probability (0 = disabled).
Dimension Blocking
- Block player access to specific dimensions globally via config or command.
- Per-player exceptions: individually allow or block dimensions for specific players, overriding global rules.
- Pending exceptions: configure an exception for an offline player — it will be applied the next time they connect.
- Commands:
/rpg_tweaks dimension block/allow <dimension> <player> - Full GUI support in the config screen (add/remove global blocked dimensions and per-player exceptions).
Custom Mob Loot (Loot Sacks)
- Five tiers of loot sacks that drop from mobs: Common, Uncommon, Rare, Epic, and Legendary.
- Drop chances for each tier are fully configurable per mob via the config screen or JSON.
- Loot sacks can be opened by right-clicking to receive randomized loot from their respective loot table.
- Loot table contents are fully customizable via the data files included in the mod.
- Per-mob configuration also supports removing specific vanilla drops from a mob's loot table.
- Default configuration includes a zombie example with pre-configured drop chances and removed vanilla drops.
🔌 Integrations and Compatibility with other mods (ONLY 1.21.1)
Optional integrations: The following integrations are only available when the respective mod is installed.
RPG-Tweaks does not bundle, redistribute, or modify these mods.
Integration with Reskillable Reimagined
- New command:
/rpg_tweaks skills add/remove <skill> <level> ... <item> - New command:
/rpg_tweaks craftskills add/remove <skill> <level> ... <item> - The
<item>field is optional; if not specified, the desired item must be held in the main hand.
Integration with Item Obliterator
- New command:
/rpg_tweaks banitem/unbanitem— Adds or removes an item from the mod's ban list. - The item can be specified, or it will automatically use the item held in the main hand.

