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RPG Prefab Houses

Browse, customise and place large RPG houses built from vanilla blocks: 20 genres, cosy cottages, underground halls and deep mines.
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RPG Prefab Houses 1.8.0

File namerpgprefabhouses-1.20.1-1.8.0.jar
Uploader
LoudevLoudev
Uploaded
Oct 18, 2026
Downloads
76
Size
1.4 MB
Mod Loaders
Forge
File ID
9245053
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rpg-prefab-houses-1728119:9245053")

Learn more about Curse Maven

What's new

1.8.0: Magic Room stations for Iron's Spells 'n Spellbooks and Forbidden & Arcanus

What's new

The Magic Room can now come with real working stations from two magic mods. Each has its own switch, so you can have one, both or neither.

  • Iron's Spells 'n Spellbooks: the Inscription Table (where you bind spells into spell books), the Scroll Forge and the Arcane Anvil, set along the walls with room to use them.
  • Forbidden & Arcanus: a ready-to-use Hephaestus Forge, built on its full darkstone floor exactly as the mod expects, already lit. Right-click it and it works.

How to turn them on

  1. Install Iron's Spells 'n Spellbooks and/or Forbidden & Arcanus. They are separate mods and aren't included.
  2. Open a house in the catalogue and press Customise.
  3. In the Mods section, switch on Iron's Spells 'n Spellbooks and/or Forbidden & Arcanus: Hephaestus Forge.

The house needs its Magic Room switched on and the Varied architecture. If a mod isn't installed, its switch is greyed out and says why. The note under each switch shows the Magic Room's size and what it costs.

The Magic Room gets bigger only when it needs to

With either switch on, the Magic Room is made larger to fit the stations and still leave plenty of free floor for your own things. It is at least 11 x 13 with the Iron's stations, 11 x 17 with the forge and 11 x 19 with both. With both switches off, every house is built exactly as before.

What it costs

In survival, the blocks are added to the house's price:

  • Iron's Spells: 1 Inscription Table, 1 Scroll Forge, 1 Arcane Anvil.
  • Hephaestus Forge: 48 Polished Darkstone, 9 Arcane Chiseled Polished Darkstone, 4 Chiseled Arcane Polished Darkstone, 1 Smithing Table and 1 Mundabitur Dust (the forge is what the dust makes of the table).

The placement panel shows anything you're missing. If something is missing, the house isn't placed and nothing is taken. Creative players and exempt operators build it for free.

Undo

You can't undo a house while the Scroll Forge or the Hephaestus Forge still holds items, or the forge holds essences. Empty them first. Nothing is ever deleted.

Good to know

  • The forge's floor works whichever way the house faces. The places for ritual pedestals are left free.
  • The Wizard Tower's round tower is too small for the forge at Small and Medium size, and so is the Treehouse cottage at Small. Customise tells you and suggests a larger size.
  • The Builder's Hammer doesn't add the stations or the forge.
  • Without a mod, saved designs that used it open with its switch off.

Before you update (servers)

  • The server and every player must update to 1.8.0 together. 1.7.x players can't join a 1.8.0 server, and 1.8.0 players can't join a 1.7.x server.
  • To build these stations on a server, install the mod on the server and on every player's game.
  • Existing designs, codes and presets build exactly the same houses.

Versions

Minecraft 1.20.1 with Forge 47.1.0 or newer. Tested with Iron's Spells 'n Spellbooks 1.20.1-3.16.3 (which itself needs Forge 47.4.0 or newer) and Forbidden & Arcanus 1.20.1-2.2.6. NeoForge 1.21.1 has its own 1.8.0.

This mod has no additional files