RPG Prefab Houses 1.6.0
Curse Maven Snippet
What's new
1.6.0
New
- Every size choice now goes Small, Medium, Large, Huge, Massive, and each size really builds bigger than the
one before:
- Room Size: Small, Medium and Huge are the old Compact, Spacious and Grand; Large (taller storeys, rooms a little bigger) and Massive (8-block storeys, wide halls and stairs, the biggest rooms) are new.
- Basement: new Massive basement reaching out under the garden (it takes Large grounds or more). A Large basement in a house with only one wing now runs under the whole house instead of being the same as Medium.
- Mine: new Small mine and a Massive one with a 13-block shaft, a 23 × 21 chamber 8 blocks high and two long side tunnels. Medium, Large and Huge are the old Standard, Large and Very Large.
- Grounds: new Massive grounds with room for more garden features and trees.
- Builder's Hammer: new Huge and Massive wings and towers, chosen with arrows like the room.
- The tooltip of every size setting tells you what the size you chose measures (storey height, corridor and stair width and the smallest bedroom; the mine's shaft, chamber and tunnels; the garden in front, behind and at the sides).
- Tiny is a form of its own (Classic / Offset / Cottage / Tiny).
- When one choice changes another (a Massive basement takes Large grounds, a cottage keeps two optional rooms), the screen says what changed.
Fixes
- Clicking Size could show the previous size again or stop changing after a few clicks; Back and Customise again kept the old size. Every click now shows and keeps its size.
- Garden Props placed nothing in most styles (the stone skirt round the walls was in the way); props now stand in front of it.
- Settings that changed nothing are gone or explained: the style's own wood, stone and roof show as Style Default (Spruce) instead of appearing twice; Balcony needs a Porch and two floors (it stands on the porch roof); the Desert Oasis and Mountain Keep porch is offered on their cottages, where it is built; the great hall of the Ranger Lodge and Nordic Longhouse is always there. When a porch, balcony, roof trim or props have no place in a layout, the warnings say so.
- Colour says what it does: it recolours the carpets, beds, banners and wool inside the house.
- Long tooltips wrap instead of running off the screen.
- Consistent wording across the screens and key hints that follow your key bindings.
Existing designs and design codes keep their sizes. A few build slightly differently: designs with Garden Props ticked (they now get their props), and Large basements in one-wing houses. Servers and clients must both run 1.6.0.
This mod has no additional files

