RPG Prefab Houses 1.5.0
Curse Maven Snippet
What's new
1.5.0
New
- Three new genres, completing the catalogue at twenty, each with its own cottage:
- the Greek Villa: white plaster ranges on a podium of rough natural stone under low terracotta roofs, a columned portico under a low pediment, a paved terrace with a balustrade and steps down to the garden, roof terraces under pergolas, and at the larger sizes a court with a fountain behind a columned gateway or closed by a front range with colonnades. Olive groves, cypresses and a new Pergola garden feature.
- the Great Canopy Treehouse: hollow trunks with a stair winding up inside past a room on every level, cabins on log boughs at different heights, the enchanting room in a crown hall under the leaves, railed platforms spiralling round the trunks and bridges between the trees. The bigger the house, the more trees, up to a settlement in the canopy.
- the Alpine Mountain Chalet: a broad gable front under a steep shingle roof reaching far past the walls on log purlins, a fieldstone ground storey under log storeys, a balcony across the front on every upper floor and big shuttered windows full of red flowers. Larger chalets stretch out sideways with lower ranges, a second gable front and a wing behind.
- Every size from Small to Massive and 1-5 floors, cottages, basements, mines, underground styles, Builder's Hammer extensions and design codes work for the new genres as for the others.
Changes
- The tiny Treehouse cottage is at least 19 blocks deep (its root hall holds the stair down to the cellar).
Existing designs and design codes build exactly the same houses as in 1.4.0. Servers and clients must both run 1.5.0.
This mod has no additional files

