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Epic RPG: Class Artifacts

Adds RPG Artifact Sets with unique bonuses that grow as you equip more pieces

File Details

class-artifacts-forge-2.1.7

  • R
  • May 15, 2026
  • 590.91 KB
  • 269
  • 1.20.1
  • Forge

File Name

class-artifacts-forge-2.1.7.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rpg-class-artifacts-1349632:8094349")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

⚠️ Update Notice

CAUTION: This version changes and improves the artifact save method. Before updating, please store your set items and relics in a safe place.

General Changes

  • Sets can now be destroyed in the furnace to obtain Essence Fragments.
  • Several methods were updated to improve stability.
  • Core integration enhanced effect stability and descriptions.
  • Spawn rate of Superior Enemies significantly increased.

Relic Changes

  • Vampiric: Life on Hit reduced (7% → 5%).
  • Brambleguard: Thorns increased (30 → 130).
  • Mirrorspite: Reflect Damage increased (40% → 140%).

Set Changes

Key adjustments across multiple sets to rebalance progression and effects:

  • Altharion: Life on Hit reduced; Attack Speed increased.
  • BloodFury: Critical Damage boosted; Health per Hit reduced.
  • Chronorend: Critical Damage and Attack Speed increased.
  • Hexweaver: Steal Chance reduced; 6-piece damage buff added.
  • Moonpiercer: Projectile Damage increased significantly.
  • Phoenix: Magic Find removed; Critical Chance added.
  • Vaelkhor: Major buffs to Thorns, Critical Damage, and 6-piece effect.
  • Wolfheart: Attack Damage increased; pet effect moved to 6-piece with stronger scaling.
  • Hellbrand: Fixed percentage error in 6-piece effect; level scaling adjusted.