RPG Auction House

An RPG auction house and server shop implementation

File Details

rpgwarehouse-auction-house-fabric-1.20.1-1.0.2-b100.jar

  • R
  • Jun 2, 2026
  • 582.14 KB
  • 0
  • 1.20.1
  • Fabric

File Name

rpgwarehouse-auction-house-fabric-1.20.1-1.0.2-b100.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:rpg-auction-house-1560785:8186810"
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Changed
- **Database Migration**: Migrated the internal auction house database backend from H2 to SQLite to prevent environment classloading crashes.
- **SQL Updates**: Converted category assignments, listing registers, bids, transactions, and inbox messages schemas to SQLite-compatible definitions, adapting auto-increment IDs and upsert queries.
### Added
- **Custom Quantity Buy Order Fulfillment**: Enhanced the Confirm Fulfill overlay with a quantity input box, letting players fulfill partial quantities of wanted buy orders. Appended the quantity to the C2S network packet and database transactions.
- **Listing Fee Scaling**: Integrated the new `listingFeePerHour` config option, dynamically calculating listing and auction fees on the server.
- **Advanced Search Integration**: Hooked `SearchUtils` tokenized filters into active listing and auction browse filters.

### Fixed
- **Category Dropdown Fix**: Repaired the Category Dropdown menu rendering and bounds clicking to prevent background list clicks, and themed it with active theme styling.

- **Themed User Interface**: Integrated the client-side active theme color configurations. Replaced hardcoded grey/black text colors inside purchase modals, order listings, bid setups, and side currency panels with theme dynamic properties (textColor, textInactiveColor) to guarantee text readability in dark modes.