Royal Variations

Enhanced royal variations of vanilla mobs with their own characteristics.

File Details

royal-variations-[Forge]_1.20.1_2.0.jar

  • R
  • Oct 2, 2025
  • 777.26 KB
  • 5.0K
  • 1.20.1
  • Forge

File Name

royal-variations-[Forge]_1.20.1_2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:royal-variations-989611:7055977")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

-The mod has been completely rewritten and converted to hand-coded code. It is no longer written in MCreator.
-It no longer requires GeckoLib to run, and all animations are now done in Java.
-The mod now requires the Curios API as a dependency.

Changes and Innovations
-The visuals of textures and models have been completely reworked.

-Royal Zombie.
Stats have been increased. Knighting now works when the Royal Zombie is provoked onto the target, rather than when the Royal Zombie takes damage. Now, in addition to the Royal Knight's Helmet and Iron Sword, it grants all nearby zombies the Knight's Fortitude effect, increasing their defense. It can also sometimes give zombies an Iron Axe instead of an Iron Sword. The Chosen Victim effect now makes the player a priority target for undead attacks, and all undead around them will receive a separate speed boost effect.

-Royal Skeleton.
Stats have been increased. Royal Skeleton shots now apply a Mark to the player upon impact, making them a priority target for monsters in a large radius. The effect itself reduces damage, attack speed, and movement speed by 10%, and armor by 25%. Now, when bouncing, the royal skeleton throws a Net onto the attacker, which immobilizes the target for several seconds (the Net can be torn by a sword attack). Now when a Royal Skeleton is provoked on a player, it has a chance to grant all nearby skeletons a Power II enchantment on their bows, this ability has a cooldown. 

-Royal Creeper.
It has been completely reworked. Now, upon seeing a player, it can grant a Time Bomb effect to monsters near the player, causing them to detonate after 4.2 seconds (the explosion does not destroy blocks). These explosions inflict Dazed effect on the player, reducing his movement speed and damage by 60%. The creeper itself now detonates much more powerfully than a regular creeper, while also having the ability to walk (the speed during detonation is 40% lower), but the time it takes to explode is longer than that of a regular creeper. Now it can also become Charged, which increases the power of the explosion even more.

-Royal Enderman.
A new royal mob.
Rarely encountered than other royal mobs, it acts as a small miniboss. Its behavior is completely similar to that of a regular Enderman, but it does not lift blocks. If the player looks into the eyes of or hits a Royal Enderman, the Enderman will cast Pressing Gaze on the player, causing a brief darkness and causing all normal Endermen around the player to attack the affected player. The Royal Enderman's teleports cause a small splash around the teleport point, dealing magic damage to players and applying Heaviness of The End, slowing the target by 40% and reducing their jump height by 25%. During combat, if the Enderman's health is below 80%, he will periodically summon a Spectral Anvil above the player's head, which, after a short delay, will fall and deal magic damage over an area, applying the Heaviness of The End effect to those it hits. From the unique loot, when killing a Royal Enderman, you can get Royal Ender Pearls.

-The Royal Staff now grants a new effect when used: Royal Blessing. While active, the target gains +5% movement speed, +15% attack speed, +3.5 damage, and +5 armor. Pets receive double these bonuses.

-The Royal Bomb now has a different trajectory and no longer explodes on impact. The explosion occurs after a short delay upon landing. The bomb's explosion inflicts a Dazed effect on everyone in the blast area, reducing the target's speed and damage by 60%.

-Royal Arrow. Increases knockback and damage upon impact. If you use the Royal Bow to fire this arrow, hitting a target will apply a Mark to them, reducing their stats and armor and making them visible through walls.

-Royal Bow. It has increased durability and a high enchantability. When firing Royal Arrows from this bow, it marks the target upon impact.

-Royal Ender Pearl. Works like a regular Ender Pearl, but it doesn't damage you when teleporting and creates a magical surge at the teleportation point, which damages all monsters around it and slows them down.

-Spectral Gauntlet. A hand slot trinket. When equipped, increases block reach by 2 and grants a 15% chance to unleash a Spectral Anvil on the target of your attack.

-Royal Telelocator. Allows you to link a telelocation point by right-clicking a block. Holding right-click for 4 seconds teleports you to the linked telelocation point. After use, the telelocator breaks and must be repaired by combining it with Royal Ender Pearls in the crafting grid. The telelocator cannot be used between dimensions.

-Royal Knight Armor. Now, when killing royal monsters or zombies equipped with the Royal Knight Helmet, you can obtain Royal Armor Fragments. You can combine these fragments with Chainmail Armor and the Royal Upgrade at the Blacksmith's Table to craft Royal Knight Armor. The armor has good defense, but not the highest durability. When wearing a full set of armor, when your health drops below 40% during combat, you and your nearby pets will receive a temporary defense bonus. Armor can be repaired with iron ingots or royal armor scraps.

-Added new achievements.