Description
Royal Crown
Become the King of your colony.
This mod adds a royal trials system integrated with MineColonies: a Royal Advisor visits your town, proposes objectives, and once all are fulfilled, proclaims you King, granting you the Royal Crown with fireworks and fanfare. ⚜️
✨ Features
- Royal Advisor (NPC) spawns near the Town Hall once it reaches Level 1.
- Immersive dialogues with a themed UI and a skip button to jump to the trial acceptance.
- Trials for the Crown (configurable):
- Reach X citizens in the colony.
- Complete Y defenses nearby (enemy waves within a time limit).
- Real-time feedback: progress messages and automatic notification when all goals are completed.
- Coronation Ceremony: receive the Royal Crown, with visual and sound effects.
- Advisor’s farewell after the coronation (no message spam).
- Unique Advancements: from Town Hall Level 1 up to the coronation.
- Translations included: 🇧🇷 pt_br and 🇺🇸 en_us.
🧭 How to Play
- Upgrade your Town Hall to Level 1. (Upon interacting, the Advisor’s arrival is scheduled, and you get notified.)
- Meet the Advisor near the Town Hall.
- Talk and accept the trials. (Only after accepting will your progress be counted.)
- Complete the objectives (citizens + defenses).
- Receive the “all done” notification and talk to the Advisor.
- Claim the Crown through dialogue (two-step confirmation). 🎉
🏆 Advancements
- A New Empire? Maybe… — Town Hall Level 1.
- An Advisor and a Future King — Receive the Advisor.
- Prove Your Worth — Accept the trials.
- Long Live the King — Claim the Crown.
⚙️ Server-Side Configuration
Main values can be adjusted in the Forge config file:
- Required citizens: default 15
- Required defenses: default 5
- Kills per defense (wave) and wave time limit
- Radius considered “near the colony”
- Single Crown per world (optional)
📂 Typical path: config/ (Forge).
Keys follow RCConfig.COMMON.*.
⌨️ Useful Commands (optional)
/royalcrown status
Shows current progress (citizens and defenses)./royalcrown advisor where
Shows the Advisor’s position if nearby.
Some commands may be debug-only depending on the build.
🔗 Dependencies
- Forge (matching version)
- MineColonies
🌐 Localization
- 🇧🇷 Portuguese (Brazil) —
pt_br - 🇺🇸 English (US) —
en_us
All UI/dialogue texts are externalized and easy to translate.
🤝 Compatibility & Multiplayer
- Built for Forge.
- Requires MineColonies (Advisor recognizes the Town Hall and citizens).
- Supports single-player and servers.
- Progress is per player; the crown may be unique per world (if configured).
🐞 Support
Found a bug, have ideas for new dialogues/objectives, or want to contribute translations?
Leave your feedback on the CurseForge project page. 👑
Raise your Kingdom.
May your colony thrive — and may the King reign for many years!


