Roundabout: The JoJo Mod

Roundabout interprets the world and power system of the Jojo's Bizarre Adventure anime into the world of Minecraft. ( JJBA )

File Details

Roundabout-forge-1.20.1-3.1.0.1.jar

  • R
  • Jul 19, 2026
  • 27.82 MB
  • 1.1K
  • 1.20.1
  • Forge

File Name

Roundabout-forge-1.20.1-3.1.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:roundabout-the-jojo-mod-1115305:8465811")

Learn more about Curse Maven

Fixed accidentally messing up language file updates in the last minute deleting the entire english language from the mod

- WIP work on KC and other stands, you can check out the epitaph filter right now but its functionality is far from ready, test Green Day as it is potentially approaching release depending on how things go
- Fixed leap and impale delay somehow disappearing
- Fixed some stand abilities still having incongruent knockback to netherite or modded armor
- Fixed bug where certain things like life tracker destroyed don't step here tiles for ckb
- Nerfed instant melee swapping out of third punch hit, should make for less gatekeepy matches for those who want to lean more on their stands
- UV Blaster projectile hitbox size, speed, and recharge rate increased to alleviate getting bullied by OP builds due to poor aim
- Iron ball crossbow slight hitbox size increase for ease of landing
- Slightly raised wound plug cooldown and slightly lowered duration of direct friction plunder, may need to reload configs for this to kick in
- Made it so life tracker doesn't block tridents anymore so it stops getting reported as a bug
- Gasoline now does more damage so it is closer to what it used to be, however, in exchange, it puts things that ignite it on cooldown after throwing: thus, it cannot easily be used with the level of hyper aggression that lead to its nerfs and promotes its original area denial premise
- Slight tuning for ckb based on feedback
- translation updates (thank you)
- Made MT and its skins render *even further* by default
- Increased default max ore detection quantity for hey ya, as those running mods that added modded ores were experiencing many ores not getting detected due to it hitting the ore highlight cap in the config