Description
A brand-new tower, instead of featuring fixed spawners and predetermined loot tables like other structures, randomly generates from a selection of 10 spawners and 11 types of loot tables. This means each exploration of the Rogue Tower will offer a uniquely arranged experience, rather than being limited to just a few predefined layouts.
- Generated in the forest biome.
- The tower has 11 floors in total, with the 11th floor being the open-air top level, while floors 1 to 10 are all randomized floors.
- Each randomized floor contains 8 random points (except for the entrance on the 1st floor, which has 7).
- At each random point, there is a three-fifths chance of spawning a monster spawner and a two-fifths chance of spawning a loot barrel.
- The monster spawners randomly select from 10 types of hostile mobs from the Overworld, while the loot barrels randomly draw from 11 different types of loot tables.


