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This mod utilizes Wearable Backpacks as the base mod and further improves it adding upgrades, tiers, auto-sorting and more.

Description

What this mod does

  • Adds upgrade tiers for Wearable Backpacks.
  • Higher tiers can have more slots, optional higher stack caps, bauble integration, inventory preview, and fire immunity.

Backpack tiers

  • Normal: 9x3, 27 slots, stack cap 64, no bauble slots.
  • Copper: 9x3, 27 slots, stack cap 64, no bauble slots.
  • Bronze: 9x4, 36 slots, stack cap 66, no bauble slots.
  • Silver: 9x4, 36 slots, stack cap 68, no bauble slots.
  • Iron: 9x5, 45 slots, stack cap 70, no bauble slots.
  • Gold: 9x6, 54 slots, stack cap 96, 1 integrated bauble slot.
  • Diamond: 10x6, 60 slots, stack cap 112, 2 integrated bauble slots.
  • Obsidian: 12x6, 72 slots, stack cap 127, 2 integrated bauble slots.
  • Enchanted: 15x6, 90 slots, stack cap 127, 4 integrated bauble slots.

 

Important tier bonuses

  • Diamond and above disable Encumbered while worn.
  • Obsidian and Enchanted backpacks are fire immune.
  • Obsidian and above can be removed from Baubles slots even when they contain items.
  • Enchanted backpacks have a visual enchantment glint.
  • Hold Shift + Ctrl while hovering a backpack in your inventory to preview its contents. This works from Copper tier upward when inventory preview is enabled.

 

Stack caps

  • Higher stack caps are controlled by config.
  • If higher stack caps are disabled, backpacks stay at normal vanilla stack behavior.
  • Maximum supported stack cap is 127.

 

Upgrade recipes

  • Normal -> Copper: alternate 4 copper ingots and 4 copper blocks. Both checkerboard orientations work.
  • Copper -> Bronze: alternate 4 bronze ingots and 4 copper blocks.
  • Bronze -> Silver: alternate 4 silver ingots and 4 silver blocks.
  • Silver -> Iron: alternate 4 iron ingots and 4 iron blocks.
  • Iron -> Gold: alternate 4 gold ingots and 4 gold blocks.
  • Gold -> Diamond: alternate 4 diamonds and 4 diamond blocks.
  • Diamond -> Obsidian: surround backpack with 4 obsidian and 4 shulker shells, alternating around the backpack. 
  • Obsidian -> Enchanted: use glowing ingots plus one glowing gem.



Bauble integration

  • Bauble integration must be enabled in config.
  • Use an anvil: backpack + compatible bauble.
  • Integrated baubles count against the backpack tier's bauble slots.
  • Duplicate integrations are not allowed.
  • Slime Ball on an anvil removes the oldest integrated bauble. You are sliming them.
  • Glowing Gem on an anvil extracts the newest integrated bauble and destroys the anvil.

 

Examples of supported integrated baubles

  • Spartan Weaponry arrow and bolt quivers.
  • Obsidian Skull.
  • Vitamins.
  • Bezoar.
  • Ring of Free Action.
  • Ring of Overclocking.
  • Magic Lenses.
  • Balloon.
  • Lucky Horseshoe.
  • Polarized Stone.
  • Shield of Honor.
  • Glow Ring.
  • Wither Ring.
  • Some XAT rings, depending on config (blacklisted by default).
  • Potion Fingers rings.

 

Useful config options

  • enableHigherStackCap: allows stack caps above 64.
  • enableUnstackableHigherCap: allows normally unstackable items to stack in backpacks.
  • enableBauleFusion: enables bauble integration.
  • enableInventoryPreview: enables Shift+Ctrl inventory preview.



Please feel free to report to me directly:

  • Discord: @maxxetto