RLCombat-1.12.2-2.2.3.jar
Curse Maven Snippet
What's new
2.2.3:
Fix looting being able to be based on offhand, RLCombat internally swaps offhand to mainhand during handling
Add cooled strength context to RLCombatCriticalHitEvent
Add cooled strength context to RLCombatSweepEvent
Add RLCombatAttackEntityEvent override to AttackEntityEvent for offhand context
Add mixin handling for compat with changes to getSweepingDamageRatio
Add cooled strength context to EnchantCompatHandler
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