Random Item Generator Resurrected

Adds three configurable blocks that drop random items, spawn random entities, or give random enchanted books — complete with blacklist controls to keep unwanted or hazardous drops out.

File Details

RIGR 2.1.4

  • R
  • Mar 20, 2026
  • 99.57 KB
  • 14
  • 1.21.1
  • NeoForge

File Name

random_item_generator_resurrected-2.1.4.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rigr-935089:7786621"
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[2.1.4] - 2026-03-20

New

  • Added Random Loot Block — breaks to roll a random chest loot table and drop its contents. Supports Fortune, Silk Touch, and full config filtering.
  • Added stat tracking — block usage is now tracked in the vanilla Statistics screen under the Custom tab.
  • Added whitelist mode to all four blocks — flip use_whitelist = true in the config to only allow specific items, entities, enchantments, or loot tables instead of blocking them.

Changes

  • Reworked config file with cleaner key names and plain English comments throughout — easier to read and edit.
  • Particles are now unique per block: gold for the Item Block, snowflake for the Entity Block, witch for the Enchants Block, and totem for the Loot Block.
  • Entity Block hazard checks (lightning, explosives, fireballs) now always apply regardless of the master mob toggle.
  • Simplified config helper methods — all blocks now use a single isAllowed() check instead of separate denylist and mod denylist calls.

Fixes

  • Fixed ghost blocks on the Loot Block — block state is now correctly synced to the client after breaking.
  • Fixed loot table registry access failing on integrated (singleplayer) servers.