revivebydeath-neoforge-1.20.1-1.2.0.jar
Curse Maven Snippet
What's new
1.2.0
- Curios & Trinkets Totem Support: Totems of Undying equipped in Curios, Trinkets, or Accessories accessory slots are now recognized and consumed during Death Rewind.
- Medical & Realism Mods Compatibility: Full compatibility with health overhaul mods like Casualties: Cubed and First Aid. Reviving now clears harmful injuries/debuffs (bleeding, poison, wither) and grants a brief Regeneration II effect to restore limb health and mend fractures.
- Customizable Revive Health: Added new configuration options (
reviveHealth,grantRegenerationOnRevive,clearNegativeEffectsOnRevive) allowing server owners and modpack creators to customize health and effects upon revival.
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