File Details
Resource Ghouls V1.6.3 - Forge 1.19.2
- R
- Jul 24, 2024
- 335.40 KB
- 246
- 1.19.2
- Forge
File Name
Re_Ghouls 1.6.3_1.19.2.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
- As a result of the previous poll, the Sapper content will be remain as an official feature of Resource Ghouls, however, as I do feel the content is a little bloat and offtopic for the mod's theme, so I made a few changes for it to fit it:
- Removed the Overgrown Sapper feature, including the mob and its minions.
- Extend the Miner Sapper's spawn biome to the Lush Caves in replacement of the Overgrown.
- Added a third minion variant that the sapper can spawn when attacked.
Some other changes include:
- Decreased the aggro range of mobs.
- 1.20.1 only: Fixed Miner Sapper and Minions have mismatched arm texture.
- Tweaked the Miner's Helmet to be working as intended on players:
- Now the Helmet will only apply healing if the player deal a critical hit on a mob, but the apply rate has been increased to 50%, when as before it was only 20% on a normal hit, making the effect more manageable. When wore by mobs, it still follow the old rule since mobs cannot normally deal critical hits.
- Fixed the helmet apply healing even when players attack with a ranged weapon.