memory_canvas-1.0.6+1.21.11.jar
Curse Maven Snippet
What's new
Major Update!!
· The paint canvas now supports per-face painting: for blocks whose faces look different (piston, log, observer, furnace, grass block, lightning rod), numbered buttons (1, 2, 3…) appear on the left of the canvas — click a button to switch which face you are painting
· Faces you have not painted stay white, and each face is independent
Fixes
· Fixed wool carpets not being interactable
· Fixed the world not turning white
· Fixed the Ender Dragon showing up as a plain white model; it now shows its original dark blue-black look
· Fixed sticky pistons, lightning rods and shulker boxes not being breakable or interactable after painting
· Fixed shulker boxes not changing appearance after painting
· Fixed banners and beds not being interactable after painting
Performance
· Reduced server load: removed repeated per-tick scanning and fixed a memory leak that built up on long-running servers
· Texture sync when joining or changing dimensions uses less bandwidth, which matters more as your save grows
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