reinhardtshbm-R26102201.jar
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What's new
Reinhardt's HBM NeoforgePort R26102201
Minecraft 1.21.1 · NeoForge 21.1.250+
本说明只记录相对 R26102101 发布说明的后续增量,不重复上版已列出的实体遭遇、核爆任务优化、坩埚/铸造、氯气玩法、航天内容或流体清单。
This document records only the follow-up delta to R26102101. It does not repeat the previous release's entity encounter, nuclear-task, crucible/foundry, chlorine gameplay, aerospace, or fluid-inventory notes.
本版本新增与修复 / Changes and Fixes
核废料桶与铀矿转化 / Radioactive Barrels and Uranium-Ore Conversion
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修复核废料桶爆炸后的埋藏铀矿转化链:按旧版受影响的三维范围分批检查含铀矿石区块,将普通、深层、下界及片岩铀矿按旧版规则转化为对应的 Schrabidium 矿或焦化铀矿。候选区块按区块剖面筛选,任务进度可保存恢复;这补回通向既有 Schrabidium / SA326 燃料链的资源入口,没有另造配方。
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对照旧版修复亚历山大变石矿被玩家左键引爆的炸药炸毁时不掉落的问题;深层矿石保持其独立行为。
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Restored the buried uranium-ore conversion path after radioactive-barrel explosions. The legacy three-dimensional affected volume is processed in batches; ordinary, deepslate, Nether, and gneiss uranium ores can convert to their corresponding Schrabidium or scorched-uranium ores according to the legacy rules. Candidate sections are filtered and task progress is saved for recovery, restoring the resource entry point to the existing Schrabidium/SA326 fuel chain without inventing a recipe.
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Fixed the legacy Alexandrite Ore case where detonating an explosive placed over it by left-clicking failed to drop the ore. Deepslate Alexandrite retains its separate behavior.
工具属性与能力切换 / Tool Properties and Ability Controls
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为移植工具补齐工具类别、耐久与相应属性,修复工具变成一次性物品或使用普通物品持有动作的问题;Desh 工具套装为不可损坏耐久。
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多能力工具改为“潜行 + 右键”切换,避免与副手操作冲突;切换结果会应用到实际采掘行为,包括范围/连锁采掘,以及精准采集、熔炼、粉碎、离心和结晶等收获模式,而不只是改变提示文本。
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校正相关工具的物品模型持有变换,并修复 Schrabidium(SA326)剑的模型显示。
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Restored tool classes, durability, and attributes for migrated tools, fixing one-use behavior and generic-item holding poses. The Desh tool set is unbreakable.
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Multi-ability tools now cycle modes with “sneak + right-click,” avoiding conflict with off-hand actions. Selected modes affect actual block harvesting, including area/recursive mining and configured Silk Touch, smelting, shredding, centrifuging, and crystallizing harvest modes; the selection is not tooltip-only.
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Corrected the relevant held-item model transforms and the Schrabidium (SA326) sword model display.
大型设备放置 / Large-Machine Placement
- 大型设备以准星命中的方块作为设备边缘基准,并据此定位完整占地;不再弹射玩家,也不把核心方块误当成准星所指的边缘。仅命中方块可作为边缘替换,其余占地仍需满足放置空间检查。
- Large machines now use the crosshair-hit block as their edge anchor and position the complete footprint from it. Placement no longer launches the player or treats the core block as the aimed-at edge. Only the hit block may be replaced as the anchor; the remaining footprint still undergoes placement-space checks.
燃气轮机与电力网络 / Gas Turbine and Power Network
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按旧版重新核对燃气轮机的电力、水、蒸汽及燃料/润滑油接口,修正电缆和蒸汽管接到错误 dummy 位置的问题;水口位置经旧版核对后保持不变。端口随机器朝向旋转。
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修复燃气轮机启动后无法关闭、蒸汽无法正常导出及运行音效行为异常的问题。
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修复电池座缓冲模式未被电力网络识别,导致不能按缓冲模式放电的问题。
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Rechecked the gas turbine's power, water, steam, and fuel/lubricant interfaces against the legacy layout. Corrected the cable and steam-pipe connector cells that had targeted the wrong dummy positions; the water-port placement was verified and retained. Ports rotate with the turbine's facing.
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Fixed the turbine's inability to shut down after startup, steam export, and abnormal running-sound behavior.
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Fixed battery sockets not being recognized as power buffers, which prevented discharge in buffer mode.
重型门与显示资源 / Heavy Doors and Display Assets
- 修复避难所门中央区域的透明贴图渲染;移除会干扰多部件动画变换的静态 VBO 绘制,保留安全的模型缓冲渲染。门板碰撞状态仅在实际变化时同步对应区域,避免动画每 tick 重发整扇门的方块更新;碰撞随门板运动进度更新。
- 修正过氧化物相关酸液贴图动画元数据,并补齐过氧化物结晶产物的物品模型/贴图资源。
- Fixed cutout rendering in the center of the vault door. Removed static VBO drawing that could interfere with independent multi-part animation transforms while retaining the safe buffered model path. Door collision state is synchronized only when it actually changes, avoiding whole-door block updates every animation tick; collision follows the moving panel.
- Corrected animation metadata for the peroxide-related acid textures and added the missing item model/texture resources for the peroxide crystallization product.
回旋加速器与热解炉 / Cyclotron and Pyrolysis Oven
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修复回旋加速器 GUI 物品交互出现客户端假物品:运行时不再每 tick 发送整份方块实体快照覆盖容器槽位同步,Shift 点击输出也在正确更新源槽位后触发取出回调。
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对照旧版收紧回旋加速器的自动化接口:核心只保留旧版的输出槽提取,不再额外开放输入/电池槽或流体能力;物品槽位按旧版的十二个外侧 dummy 坐标和三路输入映射访问,流体只在旧版八个端口坐标及其朝外方向开放。
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修复热解炉停机后风扇仍随帧间插值抖动;活动动画改为客户端插值,待机时严格停在当前角度。整机采样机身中段的世界光照,避免高大模型沿用核心方块底部光照而出现明暗异常。
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Fixed client ghost items in the cyclotron GUI. It no longer sends a full block-entity snapshot every tick over container slot synchronization, and shift-click output callbacks now run after the source slot is updated.
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Matched cyclotron automation ports to the legacy layout: the core retains legacy output extraction only, without extra input/battery slots or fluid capability; inventory access follows the twelve legacy outer dummy coordinates and their three-lane input mapping, while fluids are available only at the eight legacy port coordinates and their outward-facing sides.
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Fixed the pyrolysis oven fan jittering while idle by interpolating active animation on the client and freezing the fan at its current angle when stopped. The large model now samples world light around the middle of its body instead of reusing the core block's lower light value.
验证与发布状态 / Verification and Release Status
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发布版本:
R26102201;NeoForge 元数据版本:1.0.0-R26102201。 -
发布构建:
build/libs/reinhardtshbm-R26102201.jar(63,749,911 字节);gradlew.bat build --continue成功,89 项任务完成,JAR 完整性检查通过(32,735 个条目)。SHA-256:58B26CF90CA20A191F8CFBCF8FEDCD3D8E4DA9A04DB55884E4E74725D0C86D93。 -
自动验证通过;这不代表所有机器、门动画、工具模式及爆炸掉落都已完成游戏内人工复测。
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本次仅生成本地发布构建;不上传 CurseForge 或其他平台,也不覆盖 250 测试实例。
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Release identifier:
R26102201; NeoForge metadata version:1.0.0-R26102201. -
Release artifact:
build/libs/reinhardtshbm-R26102201.jar(63,749,911 bytes).gradlew.bat build --continuesucceeded with 89 tasks; JAR integrity validation passed (32,735 entries). SHA-256:58B26CF90CA20A191F8CFBCF8FEDCD3D8E4DA9A04DB55884E4E74725D0C86D93. -
Automated checks passed; this does not mean every machine, door animation, tool mode, and explosion drop has been manually retested in-game.
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This step creates a local release build only. It does not upload to CurseForge or another platform, nor overwrite the 250 test instance.
This mod has no additional files

