reinhardtshbm-R26102002.jar
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Reinhardt's HBM NeoforgePort R26102002
Minecraft 1.21.1 · NeoForge 21.1.250+
本文件记录相对 R26102001 发布包的实际差异。材料、配方链、流体登记及其旧版属性清单已在 R26102001 更新文档 中说明;本版不重抄完整流体清单,也没有新增流体注册。
This document records the actual differences from the R26102001 package. Materials, recipe chains, fluid registrations, and their legacy properties are documented in the R26102001 release notes; this document does not repeat the full fluid inventory, and no fluid registrations were added in this release.
本版本变更 / Changes in This Release
流体方块资源 / Fluid Block Assets
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为 30 种已有流体补上流体方块所需的 blockstate 与方块模型资源,共新增 30 组配对文件。这是已有流体的方块呈现资源,不是新增 30 种流体或新增流体图标。
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移除已废弃 mercury 流体方块的 blockstate 与方块模型文件。
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Added blockstate and block-model resources for 30 existing fluids (30 pairs). These resources enable fluid-block rendering; they are not 30 new fluids or new fluid icons.
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Removed the obsolete blockstate and block model for the mercury fluid block.
Create 压制配方 / Create Pressing Recipes
- 新增镍板与不锈钢板的 Create 压制配方,输入分别使用
c:ingots/nickel与c:ingots/stainless_steel标签。 - Added Create pressing recipes for nickel and stainless-steel plates, using the
c:ingots/nickelandc:ingots/stainless_steelingredient tags respectively.
NukeTorex 渲染裁剪 / NukeTorex Render Culling
- 修正 NukeTorex 云雾和闪光的渲染边界,并保留实体原有的距离可见行为,避免效果被过早裁剪。
- Corrected the render bounds for NukeTorex cloudlets and flashes while preserving the entity's legacy distance-visibility behavior, preventing effects from being culled too early.
版本差异说明 / Version-Diff Note
- 静态 VBO 缓存渲染相关类与
R26102001发布包内容一致,因此不把它列作R26102002的新增变更。 - Static VBO cache renderer classes are unchanged from the
R26102001package, so they are not listed as new inR26102002.
修复项(发布包包含) / Fixes Included in This Package
以下是本发布包包含的修复汇总;除上一节明确列出的 R26102002 增量外,其余为承接的既有修复,不表示它们都首次出现在本版本。
The following fixes are included in this release package. Except for the R26102002 deltas listed above, these are carried-forward fixes and are not all new in this version.
航天设备与空间站 / Aerospace Equipment and Orbital Station
- 修复火箭总装机、发射台和轨道空间站设备的模型、贴图及汉化引用;发射台按完整大型结构放置与拆除,不再留下零散方块,并核对碰撞体积和端口位置。修正发射台照明表现。
- 火箭与导弹悬停提示展示所需发射台的图标和名称。轨道空间站物品恢复右键交互;发射器、靠停口和计算机的制造配方依据旧版内容核对,未用猜测配方填补。
- 补齐戴森卫星/设备缺失的物品资源引用,并对受影响设备逐项修正物品模型偏移;不使用通用旋转或统一偏移。
- Fixed model, texture, and localization references for the rocket assembly machine, launch pads, and orbital-station equipment. Launch pads place and break as complete large structures rather than scattered blocks; collision extents and port positions were checked, and launch-pad lighting was corrected.
- Rocket and missile hover tooltips show the required launch-pad icon and name. Orbital-station items support right-click interaction again; manufacturing recipes for the launcher, docking port, and computer were checked against legacy sources rather than guessed.
- Restored missing item-resource references for Dyson satellites/equipment and corrected affected item-model offsets individually, without generic rotation or offset rules.
机器、配方与旧版一致性 / Machines, Recipes, and Legacy Parity
- FEnSU 电力端口按朝向逐项对齐旧版;ICF 结构端口、交互端口和碰撞范围按旧版布局修正;双极磁铁 GUI 控件对齐旧版。
- 乳品加工链使用原版/NeoForge 牛奶流体,补齐加工器制造配方、流体管道变体、工作配方及下游递归配方,不以牛奶桶替代流体输入。
- 化工厂保留严格输出校验;新版不可堆叠蛋糕不增加堆叠特例,旧版四份产物由四个单件表示。回转炉添加剂匹配和连续铸造混凝土标签也按对应配方/材料规则修正。
- FEnSU power ports are aligned per facing to the legacy layout. ICF structural/interaction ports and collision extents match the legacy layout, and bipolar-magnet GUI controls follow the old interface.
- The dairy chain uses vanilla/NeoForge milk fluid and includes the processor recipe, fluid-pipe variants, work recipes, and recursive downstream recipes; milk buckets are not substituted for fluid input.
- Chemical Plant output validation remains strict. No stack-size exception is added for modern non-stackable cakes; the legacy four-item output is represented as four single items. Rotary-furnace additive matching and continuous-casting concrete tags were also corrected to follow their recipe/material rules.
爆炸、反应堆与渲染 / Explosions, Reactors, and Rendering
- 修正计时爆炸物的重力积分与爆炸冲量,避免引爆后异常飞天;阻止核废料桶在爆炸掉落链路中重复生成。NukeTorex 云雾/闪光裁剪边界修复见本版增量。
- 修正 PWR 燃料曲线、寿命、冷却识别与熔毁流程,以及芝加哥反应堆装填反馈和状态显示;修复导弹/黑洞相关渲染问题。
- 航天移植机器及乳品加工器使用的静态模型缓存优化已存在于
R26102001包中,本包继续包含该实现;缓存复用几何,不改变各设备自己的姿态、光照和动态效果。 - Corrected timed-explosive gravity integration and blast impulse behavior to prevent abnormal upward launch, and stopped nuclear-waste barrels from duplicating in explosion-drop chains. NukeTorex cloudlet/flash culling bounds are listed in this release's delta above.
- Corrected PWR fuel curves, lifetime, coolant recognition, and meltdown behavior; restored Chicago Pile loading feedback and status display; fixed missile/black-hole rendering issues.
- Static-model cache optimization for migrated aerospace machines and the dairy processor was already present in the
R26102001package and remains included here. It reuses geometry without replacing each machine's own pose, lighting, or dynamic effects.
资源与维度生成 / Assets and Dimension Generation
- 修复已发现的缺贴图、缺汉化、透明模型引用和逐项模型偏移问题;航天分支维度生成配置修正区块割裂/空洞问题。生成门禁覆盖 11 个维度及 134 个结构模板。
- Corrected identified missing textures/localization, transparent model references, and item-specific model offsets. Space-branch dimension-generation settings were corrected for chunk seams/voids; generation gates cover 11 dimensions and 134 structure templates.
验证与部署 / Verification and Deployment
- 全量
build --continue通过;JAR 完整性检查成功读取 32,667 个条目。 - 物品获取审计无未解决项;机器配方覆盖审计报告 563 个方块、48 个工作族、0 个问题;上游机器配方审计通过 4,652 项断言。
reinhardtshbm-R26102002.jar已部署到本地250_Test测试实例。文件大小为 63,488,950 字节,SHA-256:96B945464D624DCEBBCCBF4E0122A4C81323E6E9715D8BAC072A501B7006E779,与构建产物一致。- This is a local test-instance deployment, not an upload to a public release platform. Automated build gates do not replace in-game testing of visual or gameplay behavior.
版本信息 / Version Information
- 发布版本 / Release:
R26102002 - NeoForge 模组元数据 / Mod metadata:
1.0.0-R26102002 - Minecraft:
1.21.1· NeoForge:21.1.250+
This mod has no additional files

