reignofnether-1.4.3.jar
Curse Maven Snippet
What's new
Custom Building Unit Production
Unit spawn eggs placed in a chest or other container block in a custom building's structure will allow that building to train that unit.
- This also supports spawn eggs with NBT data, eg:
/give @p reignofnether:zombie_unit_spawn_egg{EntityTag:{id:"reignofnether:zombie_unit",CustomName:'{"text":"Boss Zombie"}',Health:100f,Attributes:[{Id:"minecraft:generic.max_health",Base:100}],HandItems:[{id:"minecraft:diamond_sword",Count:1b},{}]}} 1
- You can use a Production Spawn Block to mark where buildings should spawn trained units
- Resource costs and tooltips have been added for all units that previously did not have them so you can also use their spawn eggs, including:
- Permanent Militia
- Polar bear/grizzly bear/panda
- Wolf
- Llama
- Zoglin
- Zombie Piglin
Balance
- You no longer get a free tiny slime whenever you consume a slime with Slime Conversion researched
Quality of Life
- Animals can no longer spawn on obsidian
- When fog of war is enabled, animals spawn much closer to capitols
Bugfixes
- Fixed sculk sensors showing particle effects in fog
- Fixed fallen heroes not being revivable if you relogged while they were dead
- In-progress units and research are no longer cancelled upon relogging from a server
- In-progress units and research are now cancelled and refunded on logout in singleplayer
- Fixed animals sometimes spawning clipped into walls
- Fixed cherry logs/leaves/wood/etc. not being convertable into nether blocks or falling logs
Languages
- Updated Spanish (es_es) (Thanks @Ikrlegido12 !)
- This is also now a fallback for these South American locales:
- Argentina (es_ar)
- Chile (es_cl)
- Ecuador (es_ec)
- México (es_mx)
- Uruguay (es_uy)
- Venezuela (es_ve)
This mod has no additional files

