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Reign of Nether RTS

Minecraft reimagined as a Real Time Strategy game
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reignofnether-1.4.2.jar

File namereignofnether-1.4.2.jar
Uploader
solegendarysolegendary
Uploaded
Aug 23, 2026
Downloads
3.2K
Size
37.3 MB
Mod Loaders
Forge
File ID
8715312
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:reign-of-nether-rts-in-minecraft-1118855:8715312")

Learn more about Curse Maven

What's new

📜 Command Overhaul 📜

Massively overhauled the /rtsapi system!

For full details of commands, see: https://github.com/SoLegendary/reignofnether/blob/1.20.1-1.4.2/src/main/java/com/solegendary/reignofnether/commands/README.md

  • All commands have been moved to /rtsapi building/unit/player (no dash) - old commands still exist only for backwards compatibility
  • Added many more commands including a set of camera-related ones
  • Added Building, Unit and PlayerName arguments with a variety of selectors like @b, @p, @r, @s
  • Building data can now be manipulated using /data get/merge/modify/remove building
  • You can now use /execute with RoN commands with a child command category rts-related
  • You can now add onDeathCommand NBTs to any unit to have them execute that command on death

Thank you to @xiaohuige_hhy for the work on this!

 🗺️ Official Map Pack v2.1 🗺️

Download: https://www.curseforge.com/minecraft/mc-mods/reign-of-nether-rts-in-minecraft/files/8714818 Thanks to @Killerbee47 for contributing 3 new maps!

  • [2p] Chrysoberyl_Garden
  • [4p] New York City 1.1
  • [6p] Summoner's Rift

 

 ⚙️ Quality of Life ⚙️

  • All existing militia in saved maps can no longer be converted back into villagers
  • Villagers now convert into the temporary_militia entity which follow the normal rules for conversion
  • Militia town centre range is now calculated only horizontally (so it better matches the circle radius)

 

 🛠️ Bugfixes 🛠️

  • Workers can no longer repair a building while garrisoned inside it
  • Unit underlines are now visible behind blocks
  • Fixed bridges sometimes not being placeable
  • Fixed bridges overwriting terrain blocks
  • Fixed chunks disappearing when worldborder was changed with fog of war enabled
    • Note this can still cause lag spikes on slower servers

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