Description
This is the Mod version of Redstone-chan's Enchantment Expansion. You can choose between the mod version or the data pack version.
Optional Dependencies for the Data Pack Version:
- Open Loader – Required for globally loading data packs or similar mods, as it needs to load lang file translations.
- Enchantment Descriptions – Used to check enchantment details.
- AttributeFix (or similar mods) – Fixes attribute-related issues.
- Anvil Never Too Expensive (or similar mods) – Removes the "Too Expensive" limit on anvils.
[Curse] Type Enchantments
- Rust Curse(Lv.3 Max):Items lose extra durability with each use (loss increases with level)
- Blast Curse(Lv.1 Max):Chance to trigger an explosion when taking damage
- Stillness Curse(Lv.1 Max):Player takes damage when standing still
- Hunger Curse(Lv.4 Max):Wearer continuously gains the Hunger effect (strength scales with level)
- breaking Curse(Lv.4 Max):Extra durability consumed per use (chance increases with level)
- Blindness Curse(Lv.3 Max):Wearer continuously gains the Blindness effect (strength scales with level)
- Acrophobia Curse(Lv.1 Max):Gain Nausea, Slowness, and Freezing effects when above Y=180
- Basiphobia Curse(Lv.1 Max):Gain Mining Fatigue and Darkness effects when below Y=-36
- Death Curse(Lv.1 Max):Chance to instantly die when attacking
- Gravity Curse(Lv.3 Max):Increases fall speed and damage
- Hiding Curse(Lv.1 Max):Attacks may turn targeted mobs invisible
- Unlucky Curse(Lv.4 Max):Reduces your luck
- Short Reach(Lv.3 Max):Reduces interaction and attack range (effect scales with level)
- Clumsiness Curse(Lv.4 Max):Chance to drop items when used (chance increases with level)
- Double-Edged Curse(Lv.1 Max):Chance to harm yourself when attacking
- Water Source Curse(Lv.1 Max):Taking damage or debuffs when touching water
[Universal] Type Enchantments
- Sacrifice(Lv.5 Max):Automatically repairs held items when taking damage [Conflict:Unbreaking/Mending/Advanced Unbreaking]
- Advanced Unbreaking(Lv.1 Max):80% chance to not consume durability when applied [Conflict:Unbreaking/Mending/Sacrifice]
[Weapon] Type Enchantments
- First Impression (Lv.5 Max):Deals bonus damage to untouched targets (including sweep attacks; scales with level)
- Shadow Assault (Lv.1 Max):Chance to deal double damage on hit [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/XP Blade/Committed/Exorcism/Swift Shadowcutter/Under Pressure/Unleash Potential/Last Pope]
- XP Blade (Lv.4 Max):Consumes 15 XP to boost attack damage (scales with level; requires Lv. 10 to activate) [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/Sacrifice/Committed/Exorcism/Swift Shadowcutter/Under Pressure/Unleash Potential/Last Pope]
- Committed (Lv.3 Max):Deals increased damage to already injured mobs (scales with level) [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/Sacrifice/XP Blade/Exorcism/Swift Shadowcutter/Under Pressure/Unleash Potential/Last Pope]
- Exorcism (Lv.5 Max):Deals massive damage to Allays, Vexes, Blazes, Breezes, Witches, and Evokers (scales with level) [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/Sacrifice/XP Blade/Committed/Bane Series/Swift Shadowcutter/Under Pressure/Unleash Potential/Last Pope]
[Sword] Type Enchantments
- Boss Bane (Lv.5 Max):Deals bonus damage to bosses (scales with level) [Conflict:Bane Series/Exorcism]
- Small Bane (Lv.5 Max):Deals multiplied damage to small mobs (scales with level) [Conflict:Bane Series/Exorcism]
- Illager Bane (Lv.5 Max):Deals bonus damage to raid mobs (scales with level) [Conflict:Bane Series/Exorcism]
- Nether Bane (Lv.5 Max):Deals bonus damage to Nether mobs (scales with level; excludes bosses) [Conflict:Bane Series/Exorcism]
- End Bane (Lv.5 Max):Deals bonus damage to End mobs (scales with level; excludes bosses) [Conflict:Bane Series/Exorcism]
- Phantom Bane (Lv.5 Max):Deals bonus damage to Phantoms (scales with level) [Conflict:Bane Series/Exorcism]
- Poison Touch (Lv.3 Max):Poisons targets on hit (scales with level) [Conflict:Wither Touch]
- Wither Touch (Lv.3 Max):Inflicts Wither on hit (scales with level) [Conflict:Poison Touch]
- XP Reaper (Lv.3 Max):Grants bonus XP for killing mobs (scales with level; direct kills only)
- Devour (Lv.1 Max):Restores hunger when attacking; converts to health regeneration when full
- Chains (Lv.4 Max):Stuns hit targets and nearby mobs briefly (scales with level)
- Dynamo (Lv.4 Max):Increases attack power while sprinting (scales with level)
- Swift Shadowcutter (Lv.3 Max):Boosts attack speed (scales with level) [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/Sacrifice/XP Blade/Committed/Under Pressure/Unleash Potential/Last Pope]
- Under Pressure (Lv.3 Max):Grants Haste, Strength, and Speed on hit (scales with level) [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/Sacrifice/XP Blade/Committed/Swift Shadowcutter/Unleash Potential/Last Pope]
- Resilience Shield (Lv.4 Max):Increases knockback resistance (scales with level)
- Unleash Potential (Lv.1 Max):Grants Haste, Speed, and Strength when hunger is below 3 drumsticks (strength increases as hunger depletes) [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/Sacrifice/XP Blade/Committed/Swift Shadowcutter/Under Pressure/Last Pope]
- Water Bottle Projection (Lv.2 Max):Throws water bottles at targets when attacking
- Last Hope (Lv.1 Max):Consumes the weapon to instantly kill a target (destroys the weapon) [Conflict:Sharpness/Smite/Bane of Arthropods/Impaling/Loyalty/Power/Sacrifice/XP Blade/Committed/Swift Shadowcutter/Under Pressure/Unleash Potential]
[Bow] Type Enchantments
- Speed Splash (Lv.3 Max):Applies Speed and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Slowness Splash (Lv.3 Max):Applies Slowness and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Regeneration Splash (Lv.3 Max):Applies Regeneration and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Hunger Splash (Lv.3 Max):Applies Hunger and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Blindness Splash (Lv.3 Max):Applies Blindness and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Glowing Splash (Lv.3 Max):Applies Glowing and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Poison Splash (Lv.3 Max):Applies Poison and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Wither Splash (Lv.3 Max):Applies Wither and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Slow Falling Splash (Lv.3 Max):Applies Slow Falling and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Wind Charge Splash (Lv.3 Max):Applies Wind Charge and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Infested Splash (Lv.3 Max):Applies Infested and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Oozing Splash (Lv.3 Max):Applies Oozing and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Weaving Splash (Lv.3 Max):Applies Weaving and creates an area-effect cloud on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Anvil Rain (Lv.1 Max):Spawns anvils upon hitting a target area [Conflict:Infinity/Splash Series/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Dripstone Rain (Lv.1 Max):Spawns dripstones upon hitting a target area [Conflict:Infinity/Splash Series/Anvil Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Evoker's Wrath (Lv.1 Max):Summons Evoker fangs on hit (quantity scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Frost Arrows/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Frost Arrows (Lv.1 Max):Freezes targets and nearby water into ice on hit [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Flame Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Flame Arrows (Lv.1 Max):Ignites targets on hit [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Frost Arrows/Bomb Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Accuracy Shot (Lv.1 Max):Arrows fly straight without gravity; vanish if missed
- Blast Arrows (Lv.3 Max):Explodes on hit (radius and damage scale with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Bomb Arrows/Fatal Arrow/Eternal Frost]
- Bomb Arrows (Lv.3 Max):Causes powerful explosions and knockback on hit (scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Blast Arrows/Fatal Arrow/Eternal Frost]
- Bullet Time (Lv.3 Max):Grants Slow Falling while moving (scales with level)
- Fatal Arrow (Lv.1 Max):Instantly kills non-boss mobs (no loot drops; applies debuff after use) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Blast Arrows/Bomb Arrows/Eternal Frost]
- Glass Breaker (Lv.1 Max):Destroys glass on hit
- Replenish (Lv.4 Max):Chance to not consume arrows (scales with level) [Conflict:Infinity]
- Shotgun (Lv.6 Max):Fires multiple arrows at once (quantity scales with level)
- Scatter (Lv.3 Max):Increases arrow spread (scales with level) [Conflict:Focus]
- Focus (Lv.3 Max):Reduces arrow spread (scales with level) [Conflict:Scatter]
- Chain Reaction (Lv.3 Max):Injured mobs may shoot 6 arrows at nearby enemies (chance scales with level)
- Ricochet (Lv.3 Max):Arrows bounce from hit targets to nearby mobs (bounces scale with level)
[Trident] Type Enchantments
- Water Bane (Lv.5 Max):Deals bonus damage to ocean mobs (scales with level) [Conflict:Bane Series/Exorcism]
- Sea Breeze (Lv.3 Max):Launches wind charges on hit [Conflict:Underwater Blast]
- Thundering (Lv.1 Max):Triggers thunderstorms when hitting lightning rods in rain
- Underwater Blast (Lv.1 Max):Summons lit TNT when attacking underwater [Conflict:Sea Breeze]
- Throwing Boost (Lv.5 Max):Increases projectile damage (scales with level)
[Mace] Type Enchantments
- Boltbringer (Lv.1 Max):Summons lightning when attacking from ≥8 blocks high [Conflict:Dive Bomb]
- Dive Bomb (Lv.3 Max):Grants jump boost; triggers explosions when attacking from ≥4 blocks high (radius scales with height/level) [Conflict:Boltbringer]
- Light-Heavy Dualism (Lv.5 Max):Increases attack range and reduces gravity (scales with level)
- Slugger (Lv.3 Max):Chance to inflict heavy slowness on mobs (scales with level)
- Wind Propulsion (Lv.3 Max):Launches you upward when hitting the ground (height scales with level)
[Tool] Type Enchantments
- Bedrock Breaker (Lv.1 Max):Allows breaking bedrock (no drops; consumes massive durability) [Conflict:Illusionary Rock]
- Illusionary Rock (Lv.1 Max):Converts bedrock to reinforced deepslate (consumes massive durability) [Conflict:Bedrock Breaker]
- Haste (Lv.3 Max):Grants Haste when held (scales with level)
- XP Spring (Lv.3 Max):Grants bonus XP when mining (scales with level)
[Shield] Type Enchantments
- Absorbent Shield (Lv.2 Max): Grants 10s of Absorption after blocking (10s cooldown; scales with level) [Conflict:Cleansing/Crispbread/Stable Shield/Shield of Strength]
- Cleansing (Lv.1 Max): Clears all effects when moving with shield off-hand (consumes durability) [Conflict:Absorbent/Crispbread/Stable Shield/Shield of Strength]
- Crispbread (Lv.3 Max): Grants Saturation when moving with shield off-hand [Conflict:Absorbent/Cleansing/Stable Shield/Shield of Strength]
- Shield Armor (Lv.5 Max): Increases armor when holding a shield off-hand
- Stable Shield (Lv.2 Max): Negates knockback when holding shield (scales with level) [Conflict:Absorbent/Cleansing/Crispbread/Shield of Strength]
- Shield of Strength (Lv.3 Max): Chance to gain Strength when hit (scales with level) [Conflict:Absorbent/Cleansing/Crispbread/Stable Shield]
[Weapon+Tool] Type Enchantments
- Extend(Lv.3 Max):Increases attack/interaction range (scales with level)
[Sword+Bow] Type Enchantments
- Air Toss(Lv.3 Max):Launches hit mobs into the air [Conflict:Lightning]
- Lightning Strike(Lv.3 Max):Summons lightning when attacking or hitting redstone blocks with arrows [Conflict:Air Toss]
[Trident+Bow] Type Enchantments
- Eternal Frost(Lv.3 Max):Freezes targets and nearby water into packed ice on hit (radius scales with level) [Conflict:Infinity/Splash Series/Anvil Rain/Dripstone Rain/Evoker's Wrath/Frost Arrows/Flame Arrows/Blast Arrows/Bomb Arrows/Fatal Arrow]
- Teleport(Lv.1 Max):Swaps positions with the target on hit
[Elytra] Type Enchantments
- Ender Heart(Lv.2 Max):Grants Regeneration while flying (+Max HP at Lv. 2; scales with level)
- Moonwalk(Lv.3 Max):Reduces gravity while flying (scales with level)
- Safe Landing(Lv.5 Max):Increases safe fall height (up to +12 blocks; scales with level)
[Armor] Type Enchantments
- Daylight Protection (Lv.4 Max):Doubles protection during daytime [Conflict:Protection/Fire Protection/Blast Protection/Projectile Protection/Nighttime Protection/End Protection/Nether Protection/Risky Edge/Fury/Weak Armor]
- Nighttime Protection (Lv.4 Max):Doubles protection during nighttime [Conflict:Protection/Fire Protection/Blast Protection/Projectile Protection/Daylight Protection/End Protection/Nether Protection/Risky Edge/Fury/Weak Armor]
- End Protection (Lv.4 Max):Doubles protection in the End [Conflict:Protection/Fire Protection/Blast Protection/Projectile Protection/Daylight Protection/Nighttime Protection/Nether Protection/Risky Edge/Fury/Weak Armor]
- Nether Protection (Lv.4 Max):Doubles protection in the Nether [Conflict:Protection/Fire Protection/Blast Protection/Projectile Protection/Daylight Protection/Nighttime Protection/End Protection/Risky Edge/Fury/Weak Armor]
- Risky Edge (Lv.3 Max): Increases attack but reduces defense [Conflict:Protection/Fire Protection/Blast Protection/Projectile Protection/Daylight Protection/Nighttime Protection/Nether Protection/End Protection/Fury/Weak Armor]
- Fury (Lv.4 Max): Boosts attack and armor penetration but lowers defense (scales with level) [Conflict:Protection/Fire Protection/Blast Protection/Projectile Protection/Daylight Protection/Nighttime Protection/Nether Protection/End Protection/Risky Edge/Weak Armor]
- Exoskeleton (Lv.4 Max): Increases armor toughness (scales with level)
- Fireproof (Lv.4 Max): Reduces fire duration (scales with level)
- Weak Armor (Lv.4 Max): Lowers defense but increases speed; grants Resistance while sneaking on ground (scales with level) [Conflict:Protection/Fire Protection/Blast Protection/Projectile Protection/Daylight Protection/Nighttime Protection/Nether Protection/End Protection/Risky Edge/Fury]
- Snowball (Lv.3 Max): Chance to throw snowballs at attackers when hit (scales with level)
- Fortitude (Lv.4 Max): Increases armor (scales with level)
- Frost Thorns (Lv.5 Max): Inflicts Slowness/Weakness on attackers (scales with level)
[Helmet] Type Enchantments
- [Trail] Trial Omen (Lv.1 Max): Leaves Trial Omen particles while moving
- [Trail] Cherry Blossoms (Lv.1 Max): Leaves cherry blossom particles while moving
- [Trail] Dragon's Breath (Lv.1 Max): Leaves dragon breath particles while moving
- [Trail] Sculk Soul (Lv.1 Max): Leaves sculk soul particles while moving
- [Trail] Firework Rocket (Lv.1 Max): Leaves firework trail particles while moving
- [Trail] Glow (Lv.1 Max): Leaves glow particles while moving
- [Trail] Snowflakes (Lv.1 Max): Leaves snowflake particles while moving
- [Trail] Orange Stars (Lv.1 Max): Leaves orange star particles while moving
- [Trail] White Stars (Lv.1 Max): Leaves white star particles while moving
- Minify (Lv.4 Max): Shrinks player size (scales with level) [Conflict:Maximize]
- Maximize (Lv.4 Max): Enlarges player size (scales with level) [Conflict:Minify]
- Lucky Glow (Lv.5 Max): Grants Luck (scales with level) [Conflict:Luck Boost]
- Luck Boost (Lv.5 Max): Increases luck (scales with level) [Conflict:Lucky Glow]
[Chestplate] Type Enchantments
- Bulletproof (Lv.1 Max):60% chance to ignore sniper bullet damage
- Resilient Bastion (Lv.3 Max):Boosts Resistance (scales with level)
- Retrieval (Lv.4 Max):Collects arrows shot at you into inventory (scales with level)
- Vitality (Lv.4 Max):Increases max health (scales with level)
[Leggings] Type Enchantments
- Swift Swim (Lv.1 Max): Greatly increases underwater speed
- Sneak Sanctuary (Lv.4 Max): Grants Resistance while sneaking (with Slowness)
- Cloak of Invisibility (Lv.1 Max): Grants Invisibility while sneaking
- Resilient Sentinel (Lv.4 Max): Chance to gain Resistance/weaken attackers when hit (scales with level)
- Safe Fall (Lv.4 Max): Increases safe fall height (scales with level)
- Striding (Lv.3 Max): Increases step height and base speed (scales with level)
[Boots] Type Enchantments
- Speed Aura (Lv.1 Max): Creates a Speed effect in a 4-block radius while moving [Conflict: Aura Series]
- Slowness Aura (Lv.1 Max): Creates a Slowness effect in a 4-block radius while moving [Conflict: Aura Series]
- Haste Aura (Lv.1 Max): Creates a Haste effect in a 4-block radius while moving [Conflict: Aura Series]
- Strength Aura (Lv.1 Max): Creates a Strength effect in a 4-block radius while moving [Conflict: Aura Series]
- Jump Boost Aura (Lv.1 Max): Creates a Jump Boost effect in a 4-block radius while moving [Conflict: Aura Series]
- Regeneration Aura (Lv.1 Max): Creates a Regeneration effect in a 4-block radius while moving [Conflict: Aura Series]
- Resistance Aura (Lv.1 Max): Creates a Resistance effect in a 4-block radius while moving [Conflict: Aura Series]
- Weakness Aura (Lv.1 Max): Creates a Weakness effect in a 4-block radius while moving [Conflict: Aura Series]
- Poison Aura (Lv.1 Max): Creates a Poison effect in a 4-block radius while moving [Conflict: Aura Series]
- Wither Aura (Lv.1 Max): Creates a Wither effect in a 4-block radius while moving [Conflict: Aura Series]
- Glowing Aura (Lv.1 Max): Creates a Glowing effect in a 4-block radius while moving [Conflict: Aura Series]
- Burning Aura (Lv.1 Max): Ignites a 2-block radius while moving (grants Fire Resistance) [Conflict: Aura Series]
- Infested Aura (Lv.1 Max): Creates an Infested effect in a 4-block radius while moving [Conflict: Aura Series]
- Magma Walker (Lv.2 Max): Turns lava into basalt while walking [Conflict: Frost Walker/Depth Strider/Turf Walker/Snowmelt Walker]
- Turf Walker (Lv.2 Max): Turns dirt into grass blocks while walking [Conflict: Frost Walker/Depth Strider/Magma Walker/Snowmelt Walker]
- Snowmelt Walker (Lv.2 Max): Melts snow while walking [Conflict: Frost Walker/Depth Strider/Magma Walker/Turf Walker]
- Gallop (Lv.3 Max): Increases sprint speed (scales with level) [Conflict: Soul Speed/Sand Sprint/End Sprint]
- Sand Sprint (Lv.3 Max): Boosts speed on sand [Conflict: Soul Speed/Gallop/End Sprint]
- End Sprint (Lv.3 Max): Grants Speed in the End (scales with level) [Conflict: Soul Speed/Gallop/Sand Sprint]
- Crop Dance (Lv.1 Max): Accelerates crop growth when sneaking through farmland
- Jump Boost (Lv.3 Max): Increases jump height (scales with level)
- Pegasus (Lv.1 Max): Grants Slow Falling while riding
[Horse Armor] Type Enchantments
- Frost Hooves(Lv.4 Max):Freezes nearby water into packed ice while moving
- My Little Pony(Lv.1 Max):Shrinks horse size and increases jump power
[Horse+Wolf Armor] Type Enchantments
- Enhanced Armor(Lv.4 Max):Boosts defense but reduces jump height by 50%
- Messenger(Lv.4 Max):Increases mount maneuverability
[Wolf Armor] Type Enchantments
- Wolf Spirit Shield(Lv.5 Max):Boosts all wolf armor stats (scales with level)


