petmod 0.1.0 (NeoForge 1.21.1)
Curse Maven Snippet
What's new
First release of the NeoForge 1.21.1 edition.
Added
- Evolving is a scene, not a stat change: the ceremony plays on the pet itself.
- Missions have cards and state what they pay before you take them, and the daily has something to do.
- Four drawn tab icons, in place of the vanilla items that stood in for them.
- The mod language is chosen by command, not by the game's language setting.
Changed
- Pets are quieter and eggs hatch faster.
- The screens moved onto the shared nine-slice sprite sheet used by the rest of the project. The collection page, the three other tabs and the talents screen were laid out from named marks and had their text thinned.
Fixed
- A test pet remained in the world as a ghost.
- Treats replaced the game's own item behaviour instead of adding to it.
- The Pokédex listed pets that are not in distribution.
- The egg asked for a partial tick different from the one vanilla passes it.
- The mount quest completed without a mount.
- The rig tuning shipped with the mod instead of living only on the machine that made it, and evolving no longer leaves the menu.
- The rider sat 0.35 too high: the offset the saddle used to subtract had been dropped.
- Chroma's ray started forty blocks ahead of the pet instead of at it.
- Essence kept the value it had, instead of drifting after the mission rework.
This mod has no additional files

