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Recipe Item Sync

Make custom datapack items and recipes instantly visible in JEI, REI and EMI, with automatic server-side syncing and no hardcoded item lists.
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RECIPE ITEM SYNC v1.5

File namerecipeitemsync-1.5.jar
Uploader
LevelsFRLevelsFR
Uploaded
Jan 9, 2026
Downloads
58
Size
85.3 KB
Mod Loaders
NeoForge
File ID
7438684
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:recipe-item-sync-1410772:7438684"

Learn more about Curse Maven

What's new

1.5 Changelog

Added

  • Added an ingame mod logo.
  • Improved server side recipe item synchronization by delaying execution until 20 server ticks after player login. This prevents early login desync issues, especially in LAN worlds hosted via the Essentials mod.
  • Added internal safety checks and per session guards to avoid duplicate or premature player initialization.
  • Added a new config option disableIntegratedServer.

Config

  • disableIntegratedServer

    • Default value: false
    • When set to false, RecipeItemSync runs normally on all environments, including Essentials LAN, using the new safe delayed sync.
    • When set to true, RecipeItemSync server side logic is fully disabled on integrated servers such as LAN worlds. This acts as a fallback safety option if any LAN compatibility issue persists.

Fixed

  • Fixed an issue where players could be kicked with Invalid Player Data when joining LAN worlds hosted through the Essentials mod.

Version note

  • This issue never affected singleplayer or dedicated servers.
  • No gameplay behavior has changed outside of LAN login synchronization timing.

This mod has no additional files