File Details
tornado-1.1.0.jar
- R
- Nov 28, 2025
- 119.43 KB
- 6.8K
- 1.21.1
- NeoForge
File Name
tornado-1.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Changelog - Tornado Volumetric Shader Update
Visual Improvements
Tornado Visibility
• Tornado now renders ON TOP of clouds - swapped render order so tornado is always visible against storm clouds
• Increased tornado opacity (4x multiplier) for better visibility
• Removed cloud clearing - no more visible hole/circle in clouds around tornado
Rope Tornado (F1-F2) Behavior
• Unified rope bending animation - entire tornado body curves together as one piece from ground to clouds
• Slower, more realistic spin - reduced spin speed from 4.5x to 1.2x
• Consistent thin shape - rope tornadoes stay thin all the way up to clouds, no widening
• S-curve and ripple motion - organic snake-like movement with multiple wave frequencies
• Same texture/look throughout - no more different-looking upper section
Wedge Tornado (F3-F5) Behavior
• Fixed radius expansion - tornado expands up to original height, then tapers slightly toward clouds
• No more over-expansion - prevents giant cone shape extending to clouds
Cloud Integration
• Tornado stops at cloud base (~Y=180) and blends seamlessly into storm clouds
• Smooth fade at top (15% fade zone) for natural cloud transition
• No more tornado extending above clouds
Bug Fixes
• Fixed underground rendering - tornado no longer renders below ground level
• Fixed shader compilation error - added missing PI constant
• Fixed render box height - reduced to match cloud layer

