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Realistic Tornado Disasters

Developing supercells, destructive tornadoes, volumetric clouds, live storm radar and warning instruments. Chase the weather or take shelter.
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tornado-1.1.0.jar

File nametornado-1.0.0.jar
Uploader
Politas180Politas180
Uploaded
Nov 28, 2025
Downloads
14.3K
Size
119.4 KB
Mod Loaders
NeoForge
File ID
7272650
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:realistic-tornado-disasters-1393420:7272650"

Learn more about Curse Maven

What's new

Tornado visuals

  • Tornadoes now render in front of storm clouds so you can see the funnel against them. Increased opacity by 4x.
  • Removed the circular gap that used to clear clouds around a tornado.
  • Tornadoes now stop at the cloud base, around Y=180, with a fade across the top 15% of the funnel. They no longer stick out above the clouds.

Rope tornadoes (F1-F2)

  • The whole funnel now bends together from the ground to the clouds.
  • Reduced the spin speed multiplier from 4.5x to 1.2x.
  • Kept the funnel thin all the way up and made the upper section use the same texture and appearance as the rest.
  • Added S-shaped bends and ripples using several wave frequencies.

Wedge tornadoes (F3-F5)

  • Fixed the funnel's widening so it expands up to its original height, then tapers slightly toward the clouds. This fixes the oversized cone shape.

Fixes

  • Tornadoes no longer render below ground.
  • Added the missing PI constant that caused a shader compilation error.
  • Reduced the render box height to match the cloud layer.

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