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Realistic Tornado Disasters

Adds destructive, tiered F1-F5 tornadoes with realistic physics, volumetric rendering, and debris interaction to your world.

File Details

realistic-tornado-1.0.0.jar

  • R
  • Nov 28, 2025
  • 105.31 KB
  • 81
  • 1.21.1
  • NeoForge

File Name

tornado-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:realistic-tornado-disasters-1393420:7269631"
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# Changelog 1.0.0

### Initial Release
The first public release of Enhanced Volumetric Tornadoes for NeoForge 1.21.1!

**New Features:**
*   **Tornado Entity:** Added the core Tornado entity with a 5-tier system (F1-F5).
*   **Destruction System:**
    *   Tornadoes can now rip blocks from the ground based on their tier.
    *   Added debris physics: ripped blocks become falling entities that spiral around the vortex before being ejected.
    *   Vegetation and structure scanning logic optimized for server performance.
*   **Visuals:**
    *   Implemented volumetric rendering for the tornado funnel using custom shaders.
    *   Added particle systems for dust, debris, and water splashes.
*   **Physics:**
    *   Added entity pulling and lifting mechanics.
    *   Added water spout logic: tornadoes moving over water will pull up liquid blocks.
    *   Added lightning generation for high-tier storms (F3+).
*   **Audio:**
    *   Added dynamic wind roar sound effects that scale with tornado intensity.
    *   Added siren warning sound when a tornado is near a player.

**Technical:**
*   Implemented spiral scanning algorithm for block destruction to maintain high TPS.
*   Added configuration options for tuning destruction and mechanics.