anshar-1.2.2.jar
Curse Maven Snippet
What's new
Fixed an issue where players remained permanently incapacitated after Universal Stasis expired:
- Clear all frozen targets when the field timer reaches zero.
- Unfreeze entities on contract swap, contract break, contract target disconnection, and round‑end events.
- Added orphaned freeze‑source fallback cleanup to prevent lingering lock‑up states.
- Standardized incapacitation duration to 10 seconds.
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