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Randomized Block & Mob Drops

Shuffle block and mob drops, including modded loot, with saved world seeds, filters, and commands to find items.
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RBMD 2.0.1

File namerbmd-2.0.1.jar
Uploader
DKLYNTLYDKLYNTLY
Uploaded
Mar 19, 2026
Downloads
35
Size
14.1 KB
Mod Loaders
NeoForge
File ID
7782073
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rbmd-1332736:7782073"

Learn more about Curse Maven

What's new

[2.0.1] — 2026-03-19 — Bug Fixes

🐛 Bug Fixes

  • Fixed: drops changing every time you re-enter the same world. BuiltInRegistries.ITEM has no guaranteed iteration order between JVM sessions, so the shuffle produced a different result on every launch even with the same seed. Each world's datapack folder now contains an rbmd_seed.txt file storing the seed used to generate it. On world load, if this file exists, the permutation is rebuilt from the stored seed instead of regenerating — ensuring drops are always identical for that world.
  • Fixed: switching between worlds scrambling both worlds' drops. The in-memory permutation was shared across all worlds in a session. Loading world 2 would overwrite the permutation used by world 1, and returning to world 1 would use world 2's drops. Each world now independently restores its own seed from rbmd_seed.txt on load.
  • Fixed: drops changing after /rbmdreshuffle being lost on next session. The new seed chosen by /rbmdreshuffle is now saved to the world's rbmd_seed.txt so it persists across game restarts.
  • Renamed /rbmdmakepack to /rbmddebug. The command is a fallback/debug tool — most players should use /rbmdreshuffle instead. Renaming reduces confusion.

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