File Details
RBMD 2.0.1
- R
- Mar 19, 2026
- 14.05 KB
- 15
- 1.21.1
- NeoForge
File Name
rbmd-2.0.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
[2.0.1] — 2026-03-19 — Bug Fixes
🐛 Bug Fixes
- Fixed: drops changing every time you re-enter the same world.
BuiltInRegistries.ITEMhas no guaranteed iteration order between JVM sessions, so the shuffle produced a different result on every launch even with the same seed. Each world's datapack folder now contains anrbmd_seed.txtfile storing the seed used to generate it. On world load, if this file exists, the permutation is rebuilt from the stored seed instead of regenerating — ensuring drops are always identical for that world. - Fixed: switching between worlds scrambling both worlds' drops. The in-memory permutation was shared across all worlds in a session. Loading world 2 would overwrite the permutation used by world 1, and returning to world 1 would use world 2's drops. Each world now independently restores its own seed from
rbmd_seed.txton load. - Fixed: drops changing after
/rbmdreshufflebeing lost on next session. The new seed chosen by/rbmdreshuffleis now saved to the world'srbmd_seed.txtso it persists across game restarts. - Renamed
/rbmdmakepackto/rbmddebug. The command is a fallback/debug tool — most players should use/rbmdreshuffleinstead. Renaming reduces confusion.

