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Epic RPG: Rarity System

This mod introduces a great rarity system for weapons and armor to the game.

File Details

weaponrarity-1.0.9-forge-release

  • R
  • Apr 6, 2026
  • 420.50 KB
  • 1.2K
  • 1.20.1
  • Forge

File Name

weaponrarity-1.0.9-forge-release.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rarity-system-1429421:7885590")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Major Changes

  • Increased Magic Find per achievement
  • Removed Magic Find from secondary attributes (This was done to encourage players to progress through achievements to obtain higher rarity. Magic Find per achievement was also increased to balance this significant reduction, considering that many players use mods that further increase Magic Find.)
  • Improved method for recalculating Magic Find for completed vanilla achievements or achievements with other mods in advanced worlds
  • Balanced several secondary attributes
  • Fixed the extra armor on shields
  • Added a special pool for shields
  • Changed the armor pool
  • Added new attributes
  • Fixed some performance issues in windows