Description
In the game, when a player attacks and successfully hits an opponent, there is a certain probability of randomly activating a skill to launch a secondary strike, accompanied by corresponding spectacular visual effects such as summoned lightning, large-scale explosions, or burning. Some skills may also trigger subsequent damage-over-time effects, such as burning or poisoning. Since the skill activated with each attack is random—some powerful, some weaker—it adds an element of surprise for the player. Occasionally, a powerful skill may instantly eliminate the target.
Homepage: https://villager-dusk.github.io/


