randommob-1.3.1.jar
Curse Maven Snippet
What's new
New Modifiers
Added 4 new modifiers:
- Sneezy
- Firework
- Hungry
- Beekeeper
Modifier Fixes
- Fixed Random x5 combos: Dancer, Watching and Sleepy no longer disable every other modifier on the same mob
- Fixed Roulette fully healing the mob on every reroll
- Roulette now only resets attributes this mod owns, so values from commands or other mods survive
- Fixed Mini-Boss losing its health boost after conversion (zombie → drowned and similar)
- Fixed Doppelganger being launched huge distances when its owner changed dimension Doppelganger now waits for its owner instead of vanishing instantly
- Fixed Ars doing nothing when handed out by Roulette (mob stayed frozen with no AI)
- Fixed Chicken Rider marking itself done when the chicken failed to spawn
- Fixed Immortality removing beneficial effects granted by other modifiers
- Summoner is now capped at 8 summons per mob
- Timer now lasts the full 30 seconds
- DJ, Poison and Freeze send far fewer sound and effect updates
Game State
- Boss bars now follow the player through death and respawn
- /start clears leftover party and firework state
- /stop clears No Sprint! from mobs and stops victory fireworks
- No Sprint! resets when the client disconnects
- Party can no longer be started with /setmodifier while the game is stopped
Commands & Config
- /modhelp is now sent only to the player who used it instead of the whole server
- /start and /stop now report when there is nothing to do
- Reloading the config while running no longer leaves the timer above the new spawn interval
- Too Loud chance is no longer inflated while a party is running
- /blacklist now accepts a trailing space in the mob id
- Removed a reference to a missing logo file and one unused translation key
This mod has no additional files

