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Random Mob Effects

🎲 Randomly assign a (modded) potion effect to all hostile mobs in the world.

File Details

[Fabric/Forge/Neo] 1.20.1-3.4 | Random Mob Effects

  • R
  • Jul 27, 2024
  • 36.08 KB
  • 10.2K
  • 1.20.1
  • Forge + 3

File Name

randommobeffects-1.20.1-3.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:random-mob-effects-445660:5571976")

Fabric

modImplementation "curse.maven:random-mob-effects-445660:5571976"

Quilt

modImplementation "curse.maven:random-mob-effects-445660:5571976"

NeoForge

implementation fg.deobf("curse.maven:random-mob-effects-445660:5571976")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven


Changelog:
Added Bundle support. The mod can now be enabled/disabled via bundle configs.
(NeoForge) Fixed the in-game config screen not working correctly.

=========

The complete changelog with previous versions can be found at https://serilum.com/mods?changelog=random-mob-effects.


Thank you very much to my Membership sponsors for supporting this mod's development.
If you would like to contribute too, check out serilum.com/donate.

Alister   |   Andrean Olgo   |   aternosorg   |   Cherriesaurus   |   Michael W. S.   |   Nahuel Fernandez   |   Shana Gitnick   |   Tyler Behl