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Random Attributes

Random Attributes imbues weapons, armor, and tools with random vanilla and custom modifiers upon crafting. Features an extensive reforging system, item leveling, and high-risk curses to create truly unique gear.

File Details

randomattributes-1.3.3.jar

  • R
  • Mar 23, 2026
  • 65.78 KB
  • 81
  • 1.21.1
  • NeoForge

File Name

randomattributes-1.3.3.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:random-attributes-1341122:7799905"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

  • Fixed armor leveling mechanics: Armor pieces now correctly gain experience when the player takes damage from living entities, preventing leveling exploits via fire, fall damage, or other environmental sources.
  • Completely overhauled the item validation system to be fully Data-Driven, providing maximum flexibility for modpack creators.
  • Added comprehensive Datapack Tag support (#randomattributes:rollable/weapons, armor, axes, tools, and blacklist) allowing integration with any modded items via JSON or KubeJS.
  • Implemented a robust configuration file (Ocle_42/RandomAttributes/main.toml) featuring custom string lists, allowing server owners to easily whitelist or blacklist specific items without needing to write datapacks.
  • Added fully configurable leveling parameters to the config: Server owners can now define the exact amount of XP required per level and the maximum attainable item level.