Railways Untold

Infinite procedurally generated Create train track around your world.

File Details

railwaysuntold-fabric-1.1.4.jar

  • R
  • Mar 21, 2026
  • 1.16 MB
  • 91
  • 1.20.1
  • Fabric

File Name

railwaysuntold-fabric-1.1.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:railways-untold-1470432:7789411"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- New starting train, contest won by Eddie Pasketty

- Non-stright track is now solid. You can now walk on this type of track and shouldn't fall through. This can be disabled in the config.

- track is now raised up over water with bridge decking and pillars (still a work in progress)

- Fixed stuttering and lag while driving trains while track is generating for a much smoother experience

- Track can now travel diagonally

- Stations now have a station block in each direction


Enhancements:
- Add additional structures by name as station stops, including modded structures
- Village detection and pathing has been improved at the planning level to increase the chance of a station
- Initial track heads (either east/west or north/south) now strongly prefer their initial cardinal direction when pathing, increasing the chance things will continue to branch outward
- Branches have been given tighter directional requirements when searching for villages, in a 45 degree cone, making them less likely to collide

 

- Fixed an issue with disappearing or missing track segments
- Renamed the Fabric config file to config.json5
- Fixed some scenarios where elevated track was not getting supports
- Fixed several issues where track could exceed grade and angle limits set in config
- Fixed issue with track going slightly below water surface
- Fixed several bugs causing track to enter villag bounds
- Fixed 3 instances where track was deciding to loop around itself continuously
- Fixed several track decisions to try and deter U-turns