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Displaying your progress with style

Description

 

 

With RaidMeter you can display progress you make in game and trigger something when completed. Very useful with CCI to have a fancy way of displaying its progress. This mod has the **/raidmeter** command to set everything up:

  •  /raidmeter add id display_name max_amount current_amount position type
  • /raidmeter remove id
  • /raidmeter modify id add|set|color|current_amount|max_amount|name|position|type|display_add|display_remove|display_for|ticking_time|ticking_change_amount
  • /raidmeter info id color|current_amount|max_amount|name|position|type

  

The add command allows you to create new meters, the remove command allows you to remove a meter, the modify command will allow you to alter any value of the meter. The info command allows you to check the values of the meter. Command autocomplete will help you a lot through the commands, if something doesn't have autocomplete is probably a number. The `id` value is a short identifier for the meter like `potato2` and `display_name` can be a phrase between quotes like "Cats are the best"

 

 

To do crazy stuff with CCI you can use the Game Hooks feature using the RaidMeterEvent.Complete event to check when a bar completes more info in this iChun tutorial. You can also use CCI to trigger the modify command to increase the progress of the meters. Small example of the gamehooks.json :

 

{
  "listeners": [
    {
      "className": "RaidMeterEvent$Complete",
      "staticAccessors": [],
      "accessors": [{ "function": "RaidMeter"}
      ],
      "argBasedAccessors": {},
      "event": {
        "conditions": [],
        "outcomes": [
          {
            "message": "Test",
            "type": "narrator"
          }
        ]
      }
    }
  ]
}

 

 

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