ragdolls-1.2.0.jar
Curse Maven Snippet
What's new
- Redid configuration a bit
- Redid some knockback
- Cleaned up some of the code
- I redid the way PVP Server Support was handled, it should hopefully be a bit more efficient, but also should prevent any weird false positives (such as teleporting players causing ragdolls to happen.), because of this, I added a config to change the tick window, which is how long the entity has to not be visible for in order for a corpse to spawn, its best for it to be anywhere from 2 - 4
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