Raft World 1.2.6
Curse Maven Snippet
What's new
π Version 1.2.6
πΈοΈ Raft Net update β collect, store, and automate your floating loot
β¨ Features
- πΈοΈ Added the Raft Net block β a craftable container that catches drifting items
- π₯ Items carried by ocean currents are automatically absorbed into the Raft Net's inventory
- πͺ Hoppers can now insert and extract items from the Raft Net
- πͺ Raft Net can be broken with any tool, but an axe is the efficient tool for it
π₯οΈ User Interface
- ποΈ Added a dedicated Raft Net menu/screen with a 3x3 inventory grid
- π§Ύ Raft Net crafting recipe now unlocks early, as soon as the player picks up planks, string, or a stick β no need to craft it first
π Gameplay
- πΈοΈ Place a Raft Net in the water to passively collect floating debris carried by the current
- π€ If the Raft Net's inventory is full, items simply continue drifting β nothing breaks or gets lost
- π₯ Breaking the Raft Net drops its full inventory on the ground, so nothing stored inside is lost
- πͺ΅ Raft Net uses wood sounds for placing, breaking, and walking
π§΅ Crafting Recipe
S S S
P I P
S S S
- S = String
- P = Any Planks
- I = Stick
- Result: 1x Raft Net
βοΈ Technical Changes
- π§± Added
RaftNetBlock,RaftNetBlockEntity, andRaftNetMenu/RaftNetScreen - π Registered an
ItemHandlercapability for the Raft Net, enabling hopper compatibility viaInvWrapper - π Added a loot table so the block properly drops itself on break
- π·οΈ Added a
mineable/axetag entry for correct tool efficiency - π Reworked the recipe-unlock advancement to trigger on inventory items instead of world join
A cozier ocean survival experience, one net at a time πΈοΈπ
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