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Raft Receiver

Adds a Raft-inspired Receiver and Antenna navigation system to Minecraft.

File Details

raft-receiver-fabric-0.2.2.jar

  • R
  • Jun 17, 2026
  • 177.24 KB
  • 8
  • 1.20.1
  • Fabric

File Name

raft-receiver-fabric-0.2.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:raft-receiver-1571338:8264913"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Raft Receiver 0.2.2

Changed

  • Moved valid destination code entries from config/raft_receiver.toml to config/raft_islands_codes.toml.
  • raft_receiver.toml now only stores Receiver and Antenna behavior settings.
  • Added free-text per-code island type values. Suggested values are "islet", "small", "medium", "large", "huge", or "", but compatible mods may use any text value.
  • /raftreceiver code add now writes entries with type = "".
  • Added radar_type_blacklist to config/raft_receiver.toml; it controls which type values are invalid for the Receiver and hidden from both blue active markers and green nearby markers.
  • The default radar type blacklist is ["islet"].
  • Submitting a complete six-digit code now reloads the config files before validation, so compatible mods can write new island codes and have the Receiver see them immediately.
  • Added explicit break-particle textures to Receiver and Antenna block models so breaking them no longer spawns black/purple missing-texture cubes; the Receiver now uses oak plank particles and Antennas use gray metal particles.

Notes

  • If raft_islands_codes.toml does not exist, the mod creates it with the sample 583535 entry.
  • The old code-entry tables inside raft_receiver.toml are no longer supported.