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Rad Weaponry

Adds new unique equipment, created for the Roguelike Adventures and Dungeons 3 modpack

File Details

radweaponry-1.20.1-0.7c.jar

  • B
  • Dec 10, 2025
  • 505.19 KB
  • 1.5K
  • 1.20.1
  • Forge

File Name

radweaponry-1.20.1-0.7c.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rad-weaponry-1372438:7314072")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Ravenous Maw:

  • Removed Illusioner from menu
  • Increased event priority for ShieldBlock attack (Normal > Highest), should fix issues with some enchants
  • Updated Second Helping description to say "by Right-Clicking an item onto it" is how you feed it

Gilded Armguard:

  • RadEnchants Impenetrable incompatibility
  • Attacks always breaching fixed to require an Entity / Direct attack (fire/lava/cactus/etc won't breach now)
  • Deflect now works only on instances of AbstractArrow
  • Updated model

Soluna Blade:

  • Fixed attributes failing to update with LivingEquipmentChangeEvent
  • Offhand prevention mixin shouldn't affect FPS now
  • Offhand prevention also prevents Soluna Blade from being used in offhand with a weapon in the main hand with Better Combat loaded