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RaceAPI

A powerful and extensible race/power API for Minecraft
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Race API-26.2-1.0.0

File nameRace API-26.2-1.0.0.jar
Uploader
naccelnaccel
Uploaded
Aug 25, 2026
Downloads
14
Size
285.0 KB
Mod Loaders
NeoForge
File ID
8732686
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:raceapi-1643125:8732686"

Learn more about Curse Maven

What's new

⚙️ Race API (v1.0.0) — The First Stable Release!

69 total audit findings squashed. The API is officially stable!

🎉 Milestone Reached: The Race API has graduated from 0.x to 1.0.0! Datapack formats, JSON schemas, and the Java API are now frozen and stable. Compatibility with 0.7.x races is fully maintained.

🚨 Critical Security & Exploit Fixes

  • "Free Flight" Exploit Patched: Fixed a major exploit where hacked clients could spam jump packets to infinitely boost their height using SprintJump/WallJump. A strict server-side rate limit (max 1 per 5 ticks) has been implemented.

  • Infinite Starter Items Patched: Clearing your race and re-selecting it no longer resets the grant flags. You can no longer farm starter items by repeatedly switching races!

  • GZIP Decompression Bomb Protection: Added strict payload unpacking limits (4MB max) to protect clients from maliciously oversized sync packets.

🌐 Client-Server Syncing

  • Live /reload Syncing: Previously, creating a race in your datapack required players to relog to see it. Now, running /reload instantly broadcasts the updated race registry to all connected players!

⚔️ Gameplay & Power Fixes

  • Mana Refunds on Whiffs: Active abilities that fail to find a target or valid location (e.g., Blinking into a wall, Teleport Striking thin air) will no longer silently consume your Mana or trigger their cooldowns.

  • Safe Teleportation: TeleportStrike and Blink now use noCollision checks to ensure you never get stuck in walls. PhaseDash no longer teleports you half a block higher (preventing you from clipping into low ceilings). TimeTrace now respects dimensions.

  • Smart Effect Stacking: Race effects (like Overdrive) now correctly tag their status effects and will no longer overwrite stronger vanilla potions consumed by the player.

  • Engine Safety Limits: JSON parameters are now hard-clamped (e.g., Summon limits ≤ 16, Radiuses ≤ 64) to prevent typos in datapacks from freezing the server.

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