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Quests Cobb

Cobblemon Quests
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quests-cobb-1.7.1.jar

File namequests-cobb-1.7.1.jar
Uploaded
Sep 25, 2026
Downloads
14
Size
371.7 KB
Mod Loaders
Fabric
File ID
8974020
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:quests-cobb-1443457:8974020"

Learn more about Curse Maven

What's new

1.7.1

Added

  • Complete Visual Redesign (Cartoon / 3D Bevel UI Style):
    • Replaced the legacy dark rectangular interface with a vibrant, modern sky-blue container window (#2196F3) featuring 3D ocean-blue bevels (#1565C0) and smoothed corners.
    • Implemented 3D beveled buttons with tactile press animations (UIBevelRenderer):
      • Golden Yellow 3D buttons (#FFC107 face, #C78800 shadow) for primary actions ("Claim", "Claim All", "Save", "New").
      • White and Blue 3D buttons for navigation, categories, and milestone toggles.
      • Red 3D buttons for destructive operations ("Delete", "Reset Player").
    • Added circular white 3D close button (X) in the top-right corner.
  • Scrollable Horizontal Category Tabs Bar:
    • Horizontal category ribbon at the top with 3D Left (<) and Right (>) arrow buttons and mouse wheel scrolling support.
    • Active category highlighted with a prominent golden 3D button.
  • Full-Width Modernized Quest Cards with Descriptions:
    • Two-column responsive card layout taking full window width for maximum readability.
    • Explicit multi-line information on every card: Quest Title (bold), clear Objective Description (what to do), and Progress details.
    • Visual item icons (Pokéballs, elemental type items, pickaxes for jobs, compasses for generations, etc.).
    • Smooth rounded progress bars with glossy highlight lines.
  • One-Click "Claim All":
    • Added a golden 3D button in the header bar allowing players to claim all completed rewards in the active category with a single click.
  • Battle Pass Style Horizontal Milestone Reward Track:
    • Integrated an expandable horizontal progression track with golden diamond/rhombus reward badges (#FFD54F).
    • Renders reward item icons with quantity badges (e.g. Ultra Balls x10, Waystones), milestone threshold numbers, and status badges (Claim, Reached ✓, Locked).
  • Complete Quests Administration Overhaul (/quests admin):
    • Fully overhauled the admin screen into 6 dedicated 3D tabs:
      • Daily Quests: Search bar, items list with mouse wheel scrolling, modular cards for General Info, Quest Conditions, and Rewards.
      • Custom Quests: Category selector, ID, type selector cycling, conditions, and rewards.
      • Categories: Custom categories manager with live ordering.
      • Rewards: Built-in reward overrides and extra reward grants.
      • Players: Rich profile inspection card showing real-time statistics (claimed rewards, captures, types, generations, playtime, battles, shinies) and player reset.
      • Settings: Dedicated server configuration tab featuring large 3D toggle switches, quests-per-day configuration, permission summaries, and one-click config application & reload.
  • Comprehensive Multilingual Support (Full I18n):
    • Full localization in French (fr_fr), English (en_us), and Spanish (es_es) across all user and admin menus (quests.ui.*, quests.desc.*, quests.admin.*).
    • Zero hardcoded interface text; all buttons, badges, descriptions, and tabs adapt dynamically to the player's selected language.
  • Configurable Multi-Theme Interface (4 Color Themes: Blue, Red, Yellow, Green):
    • Added complete palette customization supporting 4 rich cartoon/3D themes:
      • Blue (BLUE): Sky Blue (#2196F3), Ocean Blue border (#1565C0), Deep Blue panel (#0D437F).
      • Red (RED): Crimson Red (#E53935), Dark Burgundy border (#B71C1C), Dark Wine panel (#5A1010).
      • Yellow (YELLOW): Golden Amber (#FFA000), Deep Amber border (#E65100), Warm Cocoa panel (#4E342E).
      • Green (GREEN): Emerald Green (#43A047), Forest Green border (#1B5E20), Deep Emerald panel (#0E3D1E).
    • Fully configurable in config/quests/quests.json via the "uiTheme" field ("BLUE", "RED", "YELLOW", "GREEN").
    • Fully configurable directly in-game in the admin screen (/quests admin -> Onglet Paramètres SETTINGS) with a 3D interactive cycling button and immediate visual preview.
    • Seamless client-server networking synchronization (OpenMenuPayload, AdminScreenPayload, AdminActionPayload) ensuring all players view menus in the configured theme.
    • Full localization in French, English, and Spanish for theme names and menu settings.
  • Dedicated Configurable Keybinding (Default 'O'):
    • Registered a customizable keybinding in Minecraft Options > Controls > Key Binds under the "Cobblemon Quests" category.
    • Default key set to O (can be rebound to any key, e.g. K).
    • Pressing the key in-game instantly requests and opens the quests menu without opening chat or typing commands.
    • Pressing the key again while inside QuestsMenuScreen immediately closes the menu.
    • Dedicated C2S network packet RequestOpenMenuPayload handling the menu request cleanly and reliably.
    • Full translations in French, English, and Spanish for the key and category names.
  • Responsive UI Adaptation for all GUI Scales & Screen Sizes:
    • Full fluid layout responsiveness across all Minecraft GUI scales (Small, Normal, Large, Auto) and resolutions (from windowed 480x270 up to 1440p / 4K).
    • Removed restrictive hardcoded min-bounds (MIN_PANEL_W = 760, MIN_PANEL_H = 430), allowing panels to scale cleanly between 320px and 960px width, and 220px to 560px height with zero screen clipping or negative coordinate overflows.
    • Adaptive milestone progress track in /quests: compact mode dynamically reduces track height (64px) on small screens to ensure quest cards always maintain full visibility and scrollability.
    • Header badge collision safeguard: dynamic width checking prevents the active category badge from overlapping "CLAIM ALL" or "MILESTONES" buttons.
    • Fluid Settings tab in /quests admin: switches automatically between a 3-column layout (wide screens) and a compact 2-column layout (smaller screens) with auto-adapting storage cards.
    • Vertical scissor-clipped scrolling (editorScrollY) with 3D scrollbar in /quests admin: allows smooth mouse wheel scrolling through all cards and guarantees Save/Delete buttons are always 100% accessible on any screen height.
    • Responsive header tabs with automated text truncation for compact displays.
  • Audio Feedback: Added UI click sound effects on all buttons and claim actions (SoundEvents.UI_BUTTON_CLICK).

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