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QMD

A Nuclearcraft Addon that adds particle accelerators and particle physics

File Details

QMD-1.3-1.12.2.jar

  • R
  • Dec 22, 2023
  • 7.88 MB
  • 28.6K
  • 1.12.2
  • Forge

File Name

QMD-1.3-1.12.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:qmd-362056:4975576")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.3:
Items:

- drills now highlight and show block breaking for the blocks the player is not directly looking at

- drills can now have silk touch or fortune

- fixed drills not mining blocks with item drops

- gluon gun now has 2 modes breaking which breaks blocks normally but with fortune IV and silk touch which breaks with silk touch. Switching between modes is done by shift right clicking

- decreased the gluon guns particle usage by 10x - gluon gun now does not drop mined blocks in creative

- gluon gun, lepton cannon and antimatter launcher now don't drain cells in creative

- fixed drill block breaking issues on servers - add config for antimatter projectile direct hit damage

- removed restrictions for eating potassium iodine tablets in creative (Can't really remember a good reason why they where there)
Multiblocks:

- neutral particles can now pass straight through beam diverters

- fixed crash for mass spectrometer and nucleosynthesis chamber on recipe completion caused by ingredient chance integration

- changed wording of some multiblock validation messages

- Mass spectrometers now require a redstone signal to run.

- changed mass spectrometer speed multiplier not being tied to power efficiency

- added source_fluid to OC command getIonSourceInfo() output

- accelerator code clean up

- fixed a few issues with OC commands

Recipes:

- added deuterium as an output for mass spectrometry of water

- added ore processing for osmium, iridium, platinum, nickel, titanium, silver, aluminium ores to ore leacher and mass spectrometer

- added centrifuge recipe for molten coal to sublimated carbon and molten sulfur

- added mass spectrometer recipes for coal and molten coal

- changed nuclearcraft ingot former recipe for molten coal to graphite -> molten coal to coal

- doubled mass spectrometer log recipe output

- added mass spectrometer recipe for emerald and lapis

- added mass spectrometer recipe for rotten flesh
General:

- renamed molten carbon to sublimated carbon

- increased performance of beam render by about 200x

- increased metric prefix formating range. Now goes down to quecto (10^-30) and up to Quetta (10^30)

- removed config for mole amount and ion source output amount. To get equivalent functionality recipes now must be changed with craft tweaker

- changed ion sources code to stop crashes (hopefully)

- changed ion source output multiplier to be a integer 

- changed ion source output multiplier config to be a minimum of 1

- added new config catergory: Recipes - moved override nc recipes config to Recipes category

- added configs to scale the amount of input particles for default recipes for the target chamber and nucleosynthesis chamber.

- gamma flashes now use proper position vector instead of block position vector

- gamma flashes now respect radiation immunity

Patchouli Guide:

- fixed too many spelling, grammatical and typos in the patchouli guide (I don't think there was a single chapter that didn't have them)

- added information that was forgotten to be included in previous versions like accelerator redstone ports

- updated information to current version (stuff like fluid target chambers)

- added page for potassium iodine tablets

- added pages for Mass Spectrometer

 

Possible issues:

- Gluon gun block breaking on servers

 

1.3 Beta 2:

- fixed crash caused by missing null check in TileAcceleratorVent

- fixed crash craft tweaker crash caused by removing target chamber recipes

- removed the unused optional craft tweaker parameters of process radiation for multiblock methods (they have never actually done anything)

 

1.3 Beta 1:

Multiblocks:

- added new multiblock: Mass Spectrometer 

- target chambers now can have fluid input and outputs

- ion sources can now use fluids

- ion sources now have a particle amount multiplier and an output focus (configurable)

- custom ion sources possible with craft tweaker

- target chamber now respects item and fluid chance outputs

- nucleosynthesis chamber now respects fluid chance outputs

- added/fixed Ion sources now automatically put items in the second slot into the first if the first slot is empty

- changed order of particle tooltip in machines to show amount before energy

- fixed unlocalized multiblock validation messages on accelerators. (No one noticed or told me about them this whole time?)

- renamed Accelerator Item port to Accelerator Ion Source Port as it is now does both items and fluids
General:

- added molten carbon because molten coal is not a good substitute

- added molten sodium chloride

- removed unused ion source blockstate and associated code

- removed unused methods in accelerator code

- removed canisters (RIP canisters 2020-2023)

- soft removed mercury item (it not obtainable now but still there)

- fixed some grammar issues with some block descriptions
Recipes:

- added a bunch of recipes to the target chamber also rearranged the order of recipes a bit

- redid heavy fission waste reprocessing to include iodine and niobium as products

- changed lithium ore leacher recipe. Now does not output sodium

- changed boron ore leacher recipe. Now outputs sodium chloride

- changed recipes using molten coal to use molten carbon 

- removed redstone ore leacher recipes

- mercury is now obtained by centrifugeing molten redstone

- molten redstone can be made fluid mixing mercury and molten sulfur