qanvil-1.3.0
Curse Maven Snippet
What's new
1.3.0
KubeJS
- Added explicit prompt text control with
event.setText('Text'). - Prompt text replaces the
Q Anviltitle at the top of the GUI and is synchronized from the server to the client. - Removed the legacy
event.textcompatibility path. - Callback return values are ignored; returning a string no longer sets prompt text.
event.setCanceled(true)can still be used together withevent.setText(...)to show a warning while rejecting an operation.
Documentation
- Updated the KubeJS examples and API notes to use the explicit prompt text method.
Fixes
- Q Anvil now preserves enchantment-book levels above the vanilla maximum when applying them to an item.
- QShop currency charges now use whole units and round fractional costs up consistently.
- Currency display names are synchronized from the server so multiplayer clients no longer show only the currency id.
- Payment validation and vanilla anvil input consumption now use the same settled currency amount.
This mod has no additional files

