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Pyromancy

A mod that adds a fire-related kind of magic used for automation and also improves the Nether

File Details

1.7 - Village and Pigmage

  • B
  • Aug 16, 2020
  • 1.32 MB
  • 116
  • 1.14.4

File Name

Pyromancy 1.7 for MC 1.14.4.jar

Supported Versions

  • 1.14.4

1.7.0 - Village and Pigmage - 08/16/2020 - 202 mod elements

~Updated the mod to 1.14.4

+Obelisk of Sacrifice

Turns Rotten Flesh and Bones into Red Mana (1 Item = 2 Red Mana)

+Item Absorber

Attracts items from the distance. Only has one slot which can only hold one item (and not a whole stack).

+Obelisk of Conversion, Red Mana Converter (wip names)

The first turns 500 FE into 1 Red Mana, the second does the opposite (the numbers will probably be changed).

+Nether Planks Door, Trapdoor, Fence and Fence Gate

+Stripped Nether Log and Stripped Nether Wood

Can be obtained by stripping Nether Log/Wood with any vanilla axe. If you wish to add compatibility with your mod, just set your axe's tag as "axes" (in the "minecraft" group)

+Fire Elf's hut

A little structure found in the Nether

+Fire Elf

What? Elves? What are they doing here in the Nether?!

+Molten Core

One of them is always found in the chest of the Fire Elf's hut

+More advancements and puns

~Rebuilt the structures: they do now support loot tables

~Updated textures to match 1.14 Jappa's style

~Recipes are now dynamically unlocked while completing advancements

~Nerfed Fire Tongue duration of poison

~Moved all spawns eggs to the Pyromancy tab

~The Pyromancer's Wand does now display the amount of Red Mana contained in any block tagged as "forge:pyromancybaseblock"

~Nether Pigrate ships can now rarely spawn as a "shiny" red nether brick alternative

~Leaves burner now recognizes any leaves tagged as "leaves"

~Improved advancements

~Done a few more tweaks

! Fixed some bugs