File Details
[BETA1.16.5]pyrologerandfriends-1.7.0.7
- B
- Mar 30, 2024
- 15.52 MB
- 880
- 1.16.5
- Forge
File Name
pyrologerandfriends-1.7.0.7BETA-1.16.5.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
Added =====================================================
Mobs:
- Crumbler
- Tangle Vine
- Buster Vine
- Traitor's Donkey
Items:
- Staff of Cryo
- Hell Novel
- Eye Of Danger Sight
- Eye Of Raider Sight
- Commander's Crest
- Banisher's Power orbs along with 6 variants
- Sandstone Sentinel Downgrader
- Cooked Vine
- Inquisitor's Brew
- Flute Of Harmony (WIP)
- Deffector (WIP)
Effects:
- Shamanism
- Venom Fists
Advancements:
- Taste Of Your Own Medicine!
- they put the inkezeitour buwsh in the soder. (They Put The Inquisitor Boss In The Soda)
Misc
- 4 Pillar variants
Changes and Fixes =====================================================
Hunter Villager Rework:
- Hunter Villagers can now be ordered to follow or wander
- Hunter Villagers no longer attack villagers and tamed mobs after hitting them
- Hunter Villagers will now deal more damage when in the air
- Hunter Villagers will now run away from potential explosions
- Hunter Villagers will now leap at the enemy like a wolf or spider
- Increased Health from 36 - 46
- Increased armor from 6 - 12
- Increased damage from 13 - 16
- Changed texture to be a bit more menacing
- Hunters will now attack the player if they try to leash them while untamed
- Hunter Villagers can now only accept Emerald blocks
- Fixed Hunter Villagers being breedable
- Hunter Villagers will now crit the enemy when jumping and hitting in mid air
Wrestler Rework:
- Wrestlers can now do a body slam attack signified by the hissing sound
- Wrestlers will now crit the player when jumping and hitting in mid air
Entangler Rework:
- Entangler will now summon thorn vines around you instead
- Entangler will now summon a tangle vine to immoblize you
- Entangler can no longer inflict the tangled effect when near
- Changed textures
- Thorn vines no longer float
- Reduced thorn vine Hp from 12 - 10
- Summoned Thorn vines will now despawn in about 15 seconds
- Can now summon both tangle vines and buster vines
- Tangled effect now works differently
- Entanglers now run away from danger similar to evokers
Shaman Rework:
- Shamans can heal illagers in 25 block radius
- Shamans can give illagers in 12 block radius shamanism for 40 seconds
- Shamans run away from danger similar to evokers
Name Changes: Enchanted Vine >> Corrupted Vine (Includes It's ID) Acacia Totems >> Acacia Golems Illishamman >> Shaman
Rule Breaking >> Rule Violation
Technical:
- Gamerule "doBoomstickGriefing" is now set to true by default
- Gamerule "inquisitorLifesteal" is now set to 2 by default
Gameplay:
- New particles
- Changed recipe for vine whip
- Overgrowing potion can now only be brewed from a vine whip
- Corrupted Vines can now be used as compost
- Increased the master's katana attack speed
- Wooden daggers can now be used a fuel
- Players will now get the advancement [Sandstone War Machine] when defeating the first of sandstone
- Cell Blocks will now break by themselves after some time
- all players in a 30 blocks radius will now be alerted if an Amputator has spawned nearby (This has not been tested)
- If a boss is defeated by a player or tamed mob, within a 50 block radius all players present in area will now get the advancement for defeating the boss
Mobs:
- Rampager and Easter Golem now spawn in pillars
- Maullagers, Infectors, Harvester, Eskolobber, and Blizz no longer give you an effect while blocking with a shield
- Trick Or Treaters will turn into a zombie regardless if it's day or night if they have "Virus" or "shamanism"
- Trick Or Treaters zombie spawning has been decreased from 30 - 15
- All Illmigers will now attack bees
- Ribcagers will now stach mobs and continously damage them
- Harvester and Eskoslammer can now deal an aoe attack
- Rancher, Harvester and Tomatologer will now produce particles when eating
- Pumpkineers now Produce particles when coming out of their pumpkins
- Tomatologer can now eat like Rancher and Harvester, recovering a bit of health
- Blasta can now pull mobs towards it
- Eskobombers now slow down mobs that get caught in it's blast (this also causes friendly fire)
- Buffed Charger's Charging Attack
- Marauder is no longer resistant to projectiles
- Easter Golems minions will now only attack you if you hurt the easter golem
- Boulder can now spawn 0 - 4 stoners upon death
- Eskoriders will now mount any nearby armored polar bears if there's nothing mounting them
- Armored Polar Bears will now spawn with an eskorider riding them
- First of sandstone will now drop atleast the same amount of sandstone fragments that the sandstone golem drops
- Banisher shields will now lock on to the nearest Banisher
- Banishers no longer summon another shield if they currently have one up
- Highlander now produce particles when invincible
- Blizz and Eskofreezer now produce particles
- Frozen Eskologers and Ice Golem spawners now produce particles
- Minions of the Easterloger, Sandstone Golem, Easter Golem, Elder Swordcaster, and Escultist will now either die or despawn if the bosses themselves die
- Paraider is no longer classified as an illager
- Eskomancer's icicles will now all die Instantly if the Eskomancer herself dies and is in a 15 block radius
- Pyrologer's infernals will now all die Instantly if the Pyrologer herself dies and is in a 20 block radius
- Tweaked Escultist death animation
- Changed the test item
Fixes:
- Fixed mobs being extinguished after being attacked (Caused bc of me goofing up the Tornado and Hurricane's code)
- Fixed Paraider not being tagged as [pyrologernfriends:resistant_to_bleeding]
- Fixed Escultist's Stray Spawning Ability
- Fixed Boulder not being identified as a monster
- Fixed Petrified and Sakura Buttons and Plates being solid
- Fixed Some names and descriptions
- Fixed Exploding making mobs that you kill explode
- Fixed Lightning Strike making mobs that you kill get struck by lightning
Removed =====================================================
- Removed Scavager's anthem music disc (Reason: The soundtrack turning out to be AI generated making me to remove it entirely for the sake of simply just trouble for using AI generated stuff on a project like this)
- Alongside the Disc, gamerule pnfBossMusic has been removed
- Removed some crafting recipes regarding the mod's wood
- Cell blocks are no longer available in the creative inventory

