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Pyrologer And Friends

Adds a huge variant of new Illagers, some with their unique drops and abilities

File Details

[BETA1.16.5]pyrologerandfriends-1.7.0.7

  • B
  • Mar 30, 2024
  • 15.52 MB
  • 880
  • 1.16.5
  • Forge

File Name

pyrologerandfriends-1.7.0.7BETA-1.16.5.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pyrologer-and-friends-573099:5222774")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added =====================================================

Mobs:

  • Crumbler
  • Tangle Vine
  • Buster Vine
  • Traitor's Donkey

Items:

  • Staff of Cryo
  • Hell Novel
  • Eye Of Danger Sight
  • Eye Of Raider Sight
  • Commander's Crest
  • Banisher's Power orbs along with 6 variants
  • Sandstone Sentinel Downgrader
  • Cooked Vine
  • Inquisitor's Brew
  • Flute Of Harmony (WIP)
  • Deffector (WIP)

Effects:

  • Shamanism
  • Venom Fists

Advancements:

  • Taste Of Your Own Medicine!
  • they put the inkezeitour buwsh in the soder. (They Put The Inquisitor Boss In The Soda)

Misc

  • 4 Pillar variants

Changes and Fixes =====================================================

Hunter Villager Rework:

  • Hunter Villagers can now be ordered to follow or wander
  • Hunter Villagers no longer attack villagers and tamed mobs after hitting them
  • Hunter Villagers will now deal more damage when in the air
  • Hunter Villagers will now run away from potential explosions
  • Hunter Villagers will now leap at the enemy like a wolf or spider
  • Increased Health from 36 - 46
  • Increased armor from 6 - 12
  • Increased damage from 13 - 16
  • Changed texture to be a bit more menacing
  • Hunters will now attack the player if they try to leash them while untamed
  • Hunter Villagers can now only accept Emerald blocks
  • Fixed Hunter Villagers being breedable
  • Hunter Villagers will now crit the enemy when jumping and hitting in mid air

Wrestler Rework:

  • Wrestlers can now do a body slam attack signified by the hissing sound
  • Wrestlers will now crit the player when jumping and hitting in mid air

Entangler Rework:

  • Entangler will now summon thorn vines around you instead
  • Entangler will now summon a tangle vine to immoblize you
  • Entangler can no longer inflict the tangled effect when near
  • Changed textures
  • Thorn vines no longer float
  • Reduced thorn vine Hp from 12 - 10
  • Summoned Thorn vines will now despawn in about 15 seconds
  • Can now summon both tangle vines and buster vines
  • Tangled effect now works differently
  • Entanglers now run away from danger similar to evokers

Shaman Rework:

  • Shamans can heal illagers in 25 block radius
  • Shamans can give illagers in 12 block radius shamanism for 40 seconds
  • Shamans run away from danger similar to evokers

Name Changes: Enchanted Vine >> Corrupted Vine (Includes It's ID) Acacia Totems >> Acacia Golems Illishamman >> Shaman

Rule Breaking >> Rule Violation

Technical:

  • Gamerule "doBoomstickGriefing" is now set to true by default
  • Gamerule "inquisitorLifesteal" is now set to 2 by default

Gameplay:

  • New particles
  • Changed recipe for vine whip
  • Overgrowing potion can now only be brewed from a vine whip
  • Corrupted Vines can now be used as compost
  • Increased the master's katana attack speed
  • Wooden daggers can now be used a fuel
  • Players will now get the advancement [Sandstone War Machine] when defeating the first of sandstone
  • Cell Blocks will now break by themselves after some time
  • all players in a 30 blocks radius will now be alerted if an Amputator has spawned nearby (This has not been tested)
  • If a boss is defeated by a player or tamed mob, within a 50 block radius all players present in area will now get the advancement for defeating the boss

Mobs:

  • Rampager and Easter Golem now spawn in pillars
  • Maullagers, Infectors, Harvester, Eskolobber, and Blizz no longer give you an effect while blocking with a shield
  • Trick Or Treaters will turn into a zombie regardless if it's day or night if they have "Virus" or "shamanism"
  • Trick Or Treaters zombie spawning has been decreased from 30 - 15
  • All Illmigers will now attack bees
  • Ribcagers will now stach mobs and continously damage them
  • Harvester and Eskoslammer can now deal an aoe attack
  • Rancher, Harvester and Tomatologer will now produce particles when eating
  • Pumpkineers now Produce particles when coming out of their pumpkins
  • Tomatologer can now eat like Rancher and Harvester, recovering a bit of health
  • Blasta can now pull mobs towards it
  • Eskobombers now slow down mobs that get caught in it's blast (this also causes friendly fire)
  • Buffed Charger's Charging Attack
  • Marauder is no longer resistant to projectiles
  • Easter Golems minions will now only attack you if you hurt the easter golem
  • Boulder can now spawn 0 - 4 stoners upon death
  • Eskoriders will now mount any nearby armored polar bears if there's nothing mounting them
  • Armored Polar Bears will now spawn with an eskorider riding them
  • First of sandstone will now drop atleast the same amount of sandstone fragments that the sandstone golem drops
  • Banisher shields will now lock on to the nearest Banisher
  • Banishers no longer summon another shield if they currently have one up
  • Highlander now produce particles when invincible
  • Blizz and Eskofreezer now produce particles
  • Frozen Eskologers and Ice Golem spawners now produce particles
  • Minions of the Easterloger, Sandstone Golem, Easter Golem, Elder Swordcaster, and Escultist will now either die or despawn if the bosses themselves die
  • Paraider is no longer classified as an illager
  • Eskomancer's icicles will now all die Instantly if the Eskomancer herself dies and is in a 15 block radius
  • Pyrologer's infernals will now all die Instantly if the Pyrologer herself dies and is in a 20 block radius
  • Tweaked Escultist death animation
  • Changed the test item

Fixes:

  • Fixed mobs being extinguished after being attacked (Caused bc of me goofing up the Tornado and Hurricane's code)
  • Fixed Paraider not being tagged as [pyrologernfriends:resistant_to_bleeding]
  • Fixed Escultist's Stray Spawning Ability
  • Fixed Boulder not being identified as a monster
  • Fixed Petrified and Sakura Buttons and Plates being solid
  • Fixed Some names and descriptions
  • Fixed Exploding making mobs that you kill explode
  • Fixed Lightning Strike making mobs that you kill get struck by lightning

Removed =====================================================

  • Removed Scavager's anthem music disc (Reason: The soundtrack turning out to be AI generated making me to remove it entirely for the sake of simply just trouble for using AI generated stuff on a project like this)
  • Alongside the Disc, gamerule pnfBossMusic has been removed
  • Removed some crafting recipes regarding the mod's wood
  • Cell blocks are no longer available in the creative inventory