File Details
[BETA1.16.5]pyrologerandfriends-1.7.0.6
- B
- Mar 5, 2024
- 16.65 MB
- 737
- 1.16.5
- Forge
File Name
pyrologerandfriends-1.7.0.6BETA-1.16.5.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
Disclaimer: Some of the features are currently in beta so prepare to meet some incoming issues
Added =====================================================
>> Mobs
- Nukager (Exploder but 10 times worse)
- Shadow Archer (A skeleton reskin but turns invisible)
- Cloaker (Takes off it's robes revealing itself to be a random illager)
- Paraider (Shoots a harpoon crossbow that will kill you almost instantly, however it's sight range is very low compared to others)
- Head Chef (No AI)
- Juggernaut (No AI)
- Prosecutor (No AI)
- Senator (No AI)
- Paladin (No AI)
- Commander (No AI)
>> Items
- Prosecutor's Cell bomb
- Cell Blocks (WIP)
- Light Tuff with a chiseled and emerald variant
- Harpoon Crossbow
- Harpoon
>> Advancements:
- Extinguished, womp womp
- Was that a good deal?
- Spy in out midst!
>> Other:
- Gamerule "MoreCloakerVariety"
- Gamerule "NutcrackersAttackWitches"
- Tag "fake_villagers"
>> Changed Textures:
- Chickagers, Easterloger, Easter Golem, tiny stone golem
- Most Sakura Blocks
- Petrified Planks and stripped logs
- Snow bricks
- Soul and Shadow blocks along with brick variants
- Rampager
- Scavager and his crew
- Illmiger
Fixes And Changes =====================================================
>> Overhauled Outcasts and Wandering Traitors:
- Added a cooldown after each barter (this was added in previous versions but it is worth mentioning again)
- Nerfed their loot by a ton, only giving you one "TYPE" of item per barter
- They will both have an Indicator on their current status from feeling free to barter with the player to being on cooldown
- Pumpkineers will now spawn in groups of 1-15
- Eskomancers (Previously Eskosummoners) will now cast a huge death hail spell similar to the escultist
- Scavager will now produce particles when attacking or attacked
- Replaced Easter Moais
- Maullagers will now cut through plants and cobwebs to get to you
- Bleeding, Thunder Striking, Infected, and Fading will now produce particles when the effect is active
- Added Particle Effects for the explosions of Bomber Illagers, Boomsticks, Ect
- Changed sounds for sandstone turrets and stackers
- Banisher's sight range is now increased from 16 to 40 blocks
- Villager trumpeteers no longer drop trumpets
- Trumpets will now extinguish mobs that are on fire
- Increased Plague cannon poison countdown from 9 - 15 seconds
- Increased dynamite stack from 3 - 12
- Increased dynamite cooldown from 1.5 - 2.5 seconds
- Wand of Blaze, voltage, and the trumpet can now deal melee damage
- Bleeding will no longer works on skeletons and mobs tagged as [forge:golems]
- Bleeding will no longer work on mobs under the [pyrologernfriends:resistant_to_bleeding] tag
- Decided to tag Skeleton Horse as skeletons (Hopefully this wont break anything)
- Entities with the "Thunder Striking" effect now strike make lightning strike if the entity dies while the effect is still active
- Tweaked mob spawning in custom biomes
- Added and changed the descriptions of some items
- Ambushers will now reveal themselves when struck by lightning, following the trend of Shadow Walkers and newly added Shadow Archers
- Banisher now has the ability to cast meteors from the sky
>> Name Changes:
- Eskosummoner >> Eskomancer
- Targeted >> Bounty
- Fixed Dynamite damage
- Fixed Sakura logs of all types not being able to be smelted into charcoal
- Fixed Dynamite still griefing after hitting a mob even if "doBoomstickGriefing" is set to false
- Fixed Villager trumpeteers dropping XP
Removed =====================================================
- Infested and Illager moais

