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PVP Flagging

Enables players to flag or unflag themselves for PVP. Admins can create PVP zones.

File Details

pvp_flagging-1.20.1-1.0.0.jar

  • R
  • Jan 28, 2024
  • 55.36 KB
  • 26.5K
  • 1.20.1
  • Forge + 1

File Name

pvp_flagging-1.20.1-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:pvp-flagging-967706:5064039")

NeoForge

implementation fg.deobf("curse.maven:pvp-flagging-967706:5064039")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Core Features

  • Players can flag or unflag themselves to opt into PVP
  • Both players must be flagged for PVP to occur
  • Admins can create areas for PVP that will auto flag players when they enter the area (with warning as you get close).
  • Nametag overlay for visible PVP indicator
  • Unflagging yourself is not instant. Will be unflagged in 60 seconds. This is configurable
  • When waiting to be unflagged if you deliver or take player damage your unflag request will be cancelled.
  • Logging out auto cancels your unflag request

 

Commands

  • /pvpFlag [on | off | status] sets your pvp state
  • /pvpZone [add | remove | list] allow admins to define PVP zones and the size of the warning area around them.

 

Config

  • player_login_state = PRESERVE | FLAG | UNFLAG
  • player_respawn_state = PRESERVE | FLAG | UNFLAG
  • unflag_wait_time_ticks = 1200
  • pvp_zone_bounds_check_ticks = 20