PullsEnoughItems-2.0.jar
Curse Maven Snippet
What's new
📦 Changelog - v1.1.0
⚠️ Breaking Changes / Architecture Update
-
Client-Only Mode Removed: Due to persistent desync issues, ghost item glitches, and slot click edge cases on third-party servers, the pure client-side fallback mode has been completely retired.
-
Requirement Updated: The mod is now strictly Client + Server. It must be installed on both sides (works natively in Singleplayer and on servers running the mod).
🐛 Bug Fixes
-
Fixed edge cases where items could momentarily get stuck or desynchronize between container and player inventory during rapid clicks.
-
Resolved calculation errors when evaluating container contents across multi-page inventories or custom container sizes.
-
Fixed missing notifications when a transfer failed due to hotbar/main inventory priority edge cases.
-
Fixed an issue where the
[P]button could overlap UI elements in certain screen scale configurations.
⚡ Improvements
-
Streamlined packet handling for lower network overhead during batch pulls (Shift-Click).
-
Improved overall response time and reliability when pulling items from containers under moderate server tick load.
This mod has no additional files